Searched defs:drawDevice (Results 1 - 5 of 5) sorted by relevance

/external/skia/include/utils/
H A DSkDeferredCanvas.h272 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y, function in class:SkDeferredCanvas::DeferredDevice
/external/skia/src/core/
H A DSkDevice.cpp357 void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device, function in class:SkDevice
H A DSkCanvas.cpp845 this->drawDevice(layer->fDevice, origin.x(), origin.y(),
847 // reset this, since drawDevice will have set it to true
931 void SkCanvas::drawDevice(SkDevice* srcDev, int x, int y, function in class:SkCanvas
955 dstDev->drawDevice(iter, srcDev, pos.x(), pos.y(), *paint);
/external/skia/src/pdf/
H A DSkPDFDevice.cpp912 void SkPDFDevice::drawDevice(const SkDraw& d, SkDevice* device, int x, int y, function in class:SkPDFDevice
916 SkDevice::drawDevice(d, device, x, y, paint);
/external/skia/src/gpu/
H A DSkGpuDevice.cpp38 // (since drawBitmap, drawSprite, and drawDevice ignore skia's shader)
1565 void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* dev, function in class:SkGpuDevice
1853 // we know layers will only be drawn through drawDevice.
1854 // drawDevice has been made to work with content embedded in a

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