Searched defs:gl (Results 1 - 25 of 68) sorted by relevance

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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A Dutilities.h17 namespace gl namespace
49 D3DCOLOR ConvertColor(gl::Color color);
H A DFence.h7 // Fence.h: Defines the gl::Fence class, which supports the GL_NV_fence extension.
18 namespace gl namespace
H A DRefCountObject.cpp7 // RefCountObject.cpp: Defines the gl::RefCountObject base class that provides
14 namespace gl namespace
H A Dmain.h21 namespace gl namespace
H A Dmathutil.h14 namespace gl namespace
H A DBuffer.cpp7 // Buffer.cpp: Implements the gl::Buffer class, representing storage of vertex and/or
17 namespace gl namespace
H A DBuffer.h7 // Buffer.h: Defines the gl::Buffer class, representing storage of vertex and/or
23 namespace gl namespace
H A DFence.cpp7 // Fence.cpp: Implements the gl::Fence class, which supports the GL_NV_fence extension.
13 namespace gl namespace
H A DFramebuffer.h7 // Framebuffer.h: Defines the gl::Framebuffer class. Implements GL framebuffer
20 namespace gl namespace
H A Dmain.cpp34 gl::Current *current = (gl::Current*)LocalAlloc(LPTR, sizeof(gl::Current));
74 namespace gl namespace
114 gl::Context *context = glGetCurrentContext();
122 gl::trace("\t! Error generated: invalid enum\n");
126 gl::trace("\t! Error generated: invalid value\n");
130 gl::trace("\t! Error generated: invalid operation\n");
134 gl::trace("\t! Error generated: out of memory\n");
138 gl
[all...]
H A DBlit.h21 namespace gl namespace
H A DRefCountObject.h7 // RefCountObject.h: Defines the gl::RefCountObject base class that provides
22 namespace gl namespace
H A DRenderbuffer.h7 // Renderbuffer.h: Defines the wrapper class gl::Renderbuffer, as well as the
22 namespace gl namespace
H A DResourceManager.h20 namespace gl namespace
/external/skia/bench/
H A DBenchTimer.cpp21 BenchTimer::BenchTimer(SkGLContext* gl) argument
27 if (gl) {
28 fGpuTimer = new BenchGpuTimer(gl);
/external/webkit/Source/ThirdParty/ANGLE/src/common/
H A Ddebug.cpp20 namespace gl namespace
H A Ddebug.h15 namespace gl namespace
23 #define TRACE(message, ...) gl::trace("trace: %s"message"\n", __FUNCTION__, __VA_ARGS__)
29 #define FIXME(message, ...) gl::trace("fixme: %s"message"\n", __FUNCTION__, __VA_ARGS__)
32 #define ERR(message, ...) gl::trace("err: %s"message"\n", __FUNCTION__, __VA_ARGS__)
/external/skia/include/gpu/gl/
H A DSkGLContext.h31 const GrGLInterface* gl() const { return fGL; } function in class:SkGLContext
61 #define SK_GL(ctx, X) (ctx).gl()->f ## X
/external/skia/src/gpu/gl/
H A DGrGLStencilBuffer.cpp28 const GrGLInterface* gl = gpuGL->glInterface(); local
29 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
H A DGrGLUtil.cpp10 #include "gl/GrGLConfig.h"
11 #include "gl/GrGLInterface.h"
13 void GrGLClearErr(const GrGLInterface* gl) { argument
14 while (GR_GL_NO_ERROR != gl->fGetError()) {}
17 void GrGLCheckErr(const GrGLInterface* gl, argument
20 uint32_t err = GR_GL_GET_ERROR(gl);
H A DGrGLSL.cpp12 const GrGLInterface* gl) {
13 GrGLSLVersion ver = GrGLGetGLSLVersion(gl);
11 GrGetGLSLGeneration(GrGLBinding binding, const GrGLInterface* gl) argument
/external/elfutils/libdw/
H A Ddwarf_getpubnames.c220 Dwarf_Global gl; local
222 gl.cu_offset = (dbg->pubnames_sets[cnt].cu_offset
229 gl.die_offset = read_4ubyte_unaligned_inc (dbg, readp);
231 gl.die_offset = read_8ubyte_unaligned_inc (dbg, readp);
234 if (gl.die_offset == 0)
238 gl.die_offset += dbg->pubnames_sets[cnt].cu_offset;
240 gl.name = (char *) readp;
241 readp = (unsigned char *) rawmemchr (gl.name, '\0') + 1;
244 if (callback (dbg, &gl, arg) != DWARF_CB_OK)
/external/elfutils/tests/
H A Dget-pubnames.c40 callback (Dwarf *dbg, Dwarf_Global *gl, void *arg __attribute__ ((unused))) argument
45 globcnt++, gl->name, (unsigned long long int) gl->die_offset,
46 (unsigned long long int) gl->cu_offset);
50 if (dwarf_offdie (dbg, gl->cu_offset, &cu_die) == NULL
61 if (dwarf_offdie (dbg, gl->die_offset, &die) == NULL
/external/replicaisland/src/com/replica/replicaisland/
H A DBufferLibrary.java44 public void generateHardwareBuffers(GL10 gl) { argument
49 grid.generateHardwareBuffers(gl);
54 public void releaseHardwareBuffers(GL10 gl) { argument
59 grid.releaseHardwareBuffers(gl);
H A DOpenGLSystem.java39 public OpenGLSystem(GL10 gl) { argument
40 sGL = gl;
43 public static final void setGL(GL10 gl) { argument
44 sGL = gl;

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