/sdk/traceview/src/com/android/traceview/ |
H A D | ColorController.java | 35 new RGB(0, 240, 0), // green 41 new RGB(150, 255, 150), // light green 45 new RGB(0, 120, 0), // dark green 59 return requestColor(display, rgb.red, rgb.green, rgb.blue); 63 return requestColorSquare(display, rgb.red, rgb.green, rgb.blue); 66 public static Color requestColor(Display display, int red, int green, int blue) { argument 67 int key = (red << 16) | (green << 8) | blue; 70 color = new Color(display, red, green, blue); 76 public static Image requestColorSquare(Display display, int red, int green, int blue) { argument 77 int key = (red << 16) | (green << [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
H A D | PaletteTexture.cpp | 23 Color(unsigned char r, unsigned char g,unsigned char b, unsigned char a):red(r),green(g),blue(b),alpha(a){}; 25 unsigned char green; member in struct:Color 162 pixelsOut[indexOut+1] = c.green;
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H A D | DummyGLfuncs.cpp | 29 void GLAPIENTRY dummy_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha){} argument 31 void GLAPIENTRY dummy_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha){} argument 89 void GLAPIENTRY dummy_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha){} argument 90 void GLAPIENTRY dummy_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha){} argument 92 void GLAPIENTRY dummy_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha){} argument 179 void GL_APIENTRY dummy_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha){} argument
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
H A D | EglX11Api.cpp | 87 int bSize,red,green,blue,alpha,depth,stencil; local 118 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_GREEN_SIZE,&green)); 159 return new EglConfig(red,green,blue,alpha,caveat,configId,depth,level,pMaxWidth,pMaxHeight,
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H A D | EglWindowsApi.cpp | 338 EGLint red,green,blue,alpha,depth,stencil; local 396 green = frmt->cGreenBits; 401 return new EglConfig(red,green,blue,alpha,caveat,(EGLint)index,depth,level,pMaxWidth,pMaxHeight,pMaxPixels,renderable,renderableType,
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
H A D | GLESv2Imp.cpp | 272 GL_APICALL void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha){ argument 274 ctx->dispatcher().glBlendColor(red,green,blue,alpha); 330 GL_APICALL void GL_APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha){ argument 332 ctx->dispatcher().glClearColor(red,green,blue,alpha); 342 GL_APICALL void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha){ argument 344 ctx->dispatcher().glColorMask(red,green,blue,alpha);
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
H A D | GLEScmImp.cpp | 358 GL_API void GL_APIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { argument 360 ctx->dispatcher().glClearColor(red,green,blue,alpha); 363 GL_API void GL_APIENTRY glClearColorx( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { argument 365 ctx->dispatcher().glClearColor(X2F(red),X2F(green),X2F(blue),X2F(alpha)); 411 GL_API void GL_APIENTRY glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { argument 413 ctx->dispatcher().glColor4f(red,green,blue,alpha); 416 GL_API void GL_APIENTRY glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { argument 418 ctx->dispatcher().glColor4ub(red,green,blue,alpha); 421 GL_API void GL_APIENTRY glColor4x( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { argument 423 ctx->dispatcher().glColor4f(X2F(red),X2F(green),X2 426 glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) argument [all...] |