Searched defs:indexBuffers (Results 1 - 3 of 3) sorted by relevance

/frameworks/rs/
H A DrsMesh.h48 // indexBuffers[i] could be NULL, in which case only primitives[i] is used
49 Allocation **indexBuffers; member in struct:android::renderscript::Mesh::Hal::State
74 mHal.state.indexBuffers[index] = idx;
H A DrsMesh.cpp28 mHal.state.indexBuffers = NULL;
45 mHal.state.indexBuffers = new Allocation *[mHal.state.indexBuffersCount];
50 mHal.state.indexBuffers[i] = NULL;
69 delete[] mHal.state.indexBuffers;
99 if (mHal.state.indexBuffers[pCount]) {
101 mHal.state.indexBuffers[pCount]->serialize(rsc, stream);
131 ObjectBaseRef<Allocation> *indexBuffers = NULL; local
134 indexBuffers = new ObjectBaseRef<Allocation>[primitivesCount];
145 indexBuffers[pCount].set(indexAlloc);
156 mesh->setPrimitive(indexBuffers[pCoun
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/frameworks/compile/libbcc/lib/Renderscript/runtime/
H A Drs_structs.h247 // indexBuffers[i] could be NULL, in which case only primitives[i] is used
248 void **indexBuffers; member in struct:Mesh::__anon1217::__anon1218

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