Searched defs:isOpaque (Results 1 - 25 of 30) sorted by relevance

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/external/skia/src/opts/
H A DSkBlitRow_opts_none.cpp37 SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) { argument
H A DSkBitmapProcState_opts_arm.cpp194 bool isOpaque = 256 == fAlphaScale; local
209 if (isOpaque) {
H A Dopts_check_SSE2.cpp173 SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) { argument
175 if (isOpaque) {
H A DSkBlitRow_opts_arm.cpp1863 SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) { argument
/external/skia/samplecode/
H A DSampleTinyBitmap.cpp58 static void setBitmapOpaque(SkBitmap* bm, bool isOpaque) { argument
60 bm->setIsOpaque(isOpaque);
63 ctable->setIsOpaque(isOpaque);
H A DSampleDitherBitmap.cpp102 static void setBitmapOpaque(SkBitmap* bm, bool isOpaque) { argument
104 bm->setIsOpaque(isOpaque);
107 ctable->setIsOpaque(isOpaque);
/external/skia/src/core/
H A DSkColorTable.cpp128 void SkColorTable::setIsOpaque(bool isOpaque) { argument
129 if (isOpaque) {
H A DSkBitmapProcShader.cpp84 bool SkBitmapProcShader::isOpaque() const { function in class:SkBitmapProcShader
85 return fRawBitmap.isOpaque();
108 bool bitmapIsOpaque = bitmap.isOpaque();
H A DSkBlitMask_D32.cpp67 SkBlitMask::BlitLCD16RowProc SkBlitMask::BlitLCD16RowFactory(bool isOpaque) { argument
68 BlitLCD16RowProc proc = PlatformBlitRowProcs16(isOpaque);
73 if (isOpaque) {
89 bool isOpaque = (0xFF == SkColorGetA(color)); local
90 proc = SkBlitMask::BlitLCD16RowFactory(isOpaque);
93 if (isOpaque) {
H A DSkShader.cpp224 bool SkColorShader::isOpaque() const { function in class:SkColorShader
H A DSkDevice.cpp21 SkDevice::SkDevice(SkBitmap::Config config, int width, int height, bool isOpaque) { argument
27 fBitmap.setIsOpaque(isOpaque);
28 if (!isOpaque) {
39 bool isOpaque) {
41 isOpaque, kGeneral_Usage);
46 bool isOpaque) {
48 isOpaque, kSaveLayer_Usage);
53 bool isOpaque,
55 return SkNEW_ARGS(SkDevice,(config, width, height, isOpaque));
37 createCompatibleDevice(SkBitmap::Config config, int width, int height, bool isOpaque) argument
44 createCompatibleDeviceForSaveLayer(SkBitmap::Config config, int width, int height, bool isOpaque) argument
51 onCreateCompatibleDevice(SkBitmap::Config config, int width, int height, bool isOpaque, Usage usage) argument
H A DSkBitmap.cpp521 bool SkBitmap::isOpaque() const { function in class:SkBitmap
550 SkDEBUGFAIL("unknown bitmap config pased to isOpaque");
555 void SkBitmap::setIsOpaque(bool isOpaque) { argument
557 isOpaque() for configs that can't support per-pixel alpha.
559 if (isOpaque) {
939 if (!src->isOpaque()) {
950 tmpDst.setIsOpaque(src->isOpaque());
1244 if (SkBitmap::kA8_Config == config && !src.isOpaque()) {
1251 } else if (SkBitmap::kARGB_8888_Config == config && !src.isOpaque()) {
1260 } else if (SkBitmap::kARGB_4444_Config == config && !src.isOpaque()) {
[all...]
/external/skia/src/images/
H A DSkMovie.cpp47 int SkMovie::isOpaque() function in class:SkMovie
H A DSkImageRef.cpp67 bool SkImageRef::isOpaque(SkBitmap* bitmap) { function in class:SkImageRef
70 bitmap->setIsOpaque(fBitmap.isOpaque());
/external/qemu/android/skin/
H A Dcomposer.h36 char isOpaque; /* flag: TRUE iff the region is opaque */ member in struct:SkinPlateAny
87 extern void skin_plate_set_opaque( SkinPlate* plate, int isOpaque );
/external/skia/bench/
H A DShaderMaskBench.cpp43 ShaderMaskBench(void* param, bool isOpaque, FontQuality fq) : INHERITED(param) { argument
49 fPaint.setAlpha(isOpaque ? 0xFF : 0x80);
H A DBitmapBench.cpp108 BitmapBench(void* param, bool isOpaque, SkBitmap::Config c, argument
111 : INHERITED(param), fIsOpaque(isOpaque), fForceUpdate(forceUpdate), fTileX(tx), fTileY(ty) {
122 bm.eraseColor(isOpaque ? SK_ColorBLACK : 0);
133 fBitmap.getColorTable()->setIsOpaque(isOpaque);
135 fBitmap.setIsOpaque(isOpaque);
/external/skia/include/core/
H A DSkDevice.h46 * @param isOpaque Set to true if it is known that all of the pixels will
50 SkDevice(SkBitmap::Config config, int width, int height, bool isOpaque = false);
61 * @param isOpaque performance hint, set to true if you know that you will
67 bool isOpaque);
95 bool isOpaque() const { return fBitmap.isOpaque(); } function in class:SkDevice
350 bool isOpaque);
357 bool isOpaque,
H A DSkShader.h103 * optimizations. isOpaque() can be called at any time, unlike getFlags,
106 virtual bool isOpaque() const { return false; } function in class:SkShader
H A DSkBitmap.h176 bool isOpaque() const;
678 bool isOpaque() const { return (fFlags & kColorsAreOpaque_Flag) != 0; } function in class:SkColorTable
679 void setIsOpaque(bool isOpaque);
/external/skia/src/gpu/
H A DSkGr.cpp203 bool isOpaque) {
202 BitmapConfig2PixelConfig(SkBitmap::Config config, bool isOpaque) argument
/external/llvm/include/llvm/
H A DDerivedTypes.h249 /// isOpaque - Return true if this is a type with an identity that has no body
251 bool isOpaque() const { return (getSubclassData() & SCDB_HasBody) == 0; } function in class:llvm::StructType
/external/webkit/Source/WebCore/platform/graphics/qt/
H A DTextureMapperQt.cpp40 void BitmapTextureQt::reset(const IntSize& size, bool isOpaque) argument
42 BitmapTexture::reset(size, isOpaque);
46 if (!isOpaque)
/external/skia/src/effects/
H A DSkGradientShader.cpp134 virtual bool isOpaque() const SK_OVERRIDE;
423 bool Gradient_Shader::isOpaque() const { function in class:Gradient_Shader
/external/skia/src/utils/
H A DSkDeferredCanvas.cpp20 // TODO: SkXfermode should have a virtual isOpaque method, which would
24 return bmpReplacesShader ? bmpReplacesShader->isOpaque() : true;
37 if (!bmpReplacesShader->isOpaque()) {
40 } else if (paint->getShader() && !paint->getShader()->isOpaque()) {
445 immediateDevice->height(), immediateDevice->isOpaque())
578 SkBitmap::Config config, int width, int height, bool isOpaque,
586 isOpaque);
577 onCreateCompatibleDevice( SkBitmap::Config config, int width, int height, bool isOpaque, Usage usage) argument

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