/external/skia/src/opts/ |
H A D | SkBlitRow_opts_none.cpp | 37 SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) { argument
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H A D | SkBitmapProcState_opts_arm.cpp | 194 bool isOpaque = 256 == fAlphaScale; local 209 if (isOpaque) {
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H A D | opts_check_SSE2.cpp | 173 SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) { argument 175 if (isOpaque) {
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H A D | SkBlitRow_opts_arm.cpp | 1863 SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) { argument
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/external/skia/samplecode/ |
H A D | SampleTinyBitmap.cpp | 58 static void setBitmapOpaque(SkBitmap* bm, bool isOpaque) { argument 60 bm->setIsOpaque(isOpaque); 63 ctable->setIsOpaque(isOpaque);
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H A D | SampleDitherBitmap.cpp | 102 static void setBitmapOpaque(SkBitmap* bm, bool isOpaque) { argument 104 bm->setIsOpaque(isOpaque); 107 ctable->setIsOpaque(isOpaque);
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/external/skia/src/core/ |
H A D | SkColorTable.cpp | 128 void SkColorTable::setIsOpaque(bool isOpaque) { argument 129 if (isOpaque) {
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H A D | SkBitmapProcShader.cpp | 84 bool SkBitmapProcShader::isOpaque() const { function in class:SkBitmapProcShader 85 return fRawBitmap.isOpaque(); 108 bool bitmapIsOpaque = bitmap.isOpaque();
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H A D | SkBlitMask_D32.cpp | 67 SkBlitMask::BlitLCD16RowProc SkBlitMask::BlitLCD16RowFactory(bool isOpaque) { argument 68 BlitLCD16RowProc proc = PlatformBlitRowProcs16(isOpaque); 73 if (isOpaque) { 89 bool isOpaque = (0xFF == SkColorGetA(color)); local 90 proc = SkBlitMask::BlitLCD16RowFactory(isOpaque); 93 if (isOpaque) {
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H A D | SkShader.cpp | 224 bool SkColorShader::isOpaque() const { function in class:SkColorShader
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H A D | SkDevice.cpp | 21 SkDevice::SkDevice(SkBitmap::Config config, int width, int height, bool isOpaque) { argument 27 fBitmap.setIsOpaque(isOpaque); 28 if (!isOpaque) { 39 bool isOpaque) { 41 isOpaque, kGeneral_Usage); 46 bool isOpaque) { 48 isOpaque, kSaveLayer_Usage); 53 bool isOpaque, 55 return SkNEW_ARGS(SkDevice,(config, width, height, isOpaque)); 37 createCompatibleDevice(SkBitmap::Config config, int width, int height, bool isOpaque) argument 44 createCompatibleDeviceForSaveLayer(SkBitmap::Config config, int width, int height, bool isOpaque) argument 51 onCreateCompatibleDevice(SkBitmap::Config config, int width, int height, bool isOpaque, Usage usage) argument
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H A D | SkBitmap.cpp | 521 bool SkBitmap::isOpaque() const { function in class:SkBitmap 550 SkDEBUGFAIL("unknown bitmap config pased to isOpaque"); 555 void SkBitmap::setIsOpaque(bool isOpaque) { argument 557 isOpaque() for configs that can't support per-pixel alpha. 559 if (isOpaque) { 939 if (!src->isOpaque()) { 950 tmpDst.setIsOpaque(src->isOpaque()); 1244 if (SkBitmap::kA8_Config == config && !src.isOpaque()) { 1251 } else if (SkBitmap::kARGB_8888_Config == config && !src.isOpaque()) { 1260 } else if (SkBitmap::kARGB_4444_Config == config && !src.isOpaque()) { [all...] |
/external/skia/src/images/ |
H A D | SkMovie.cpp | 47 int SkMovie::isOpaque() function in class:SkMovie
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H A D | SkImageRef.cpp | 67 bool SkImageRef::isOpaque(SkBitmap* bitmap) { function in class:SkImageRef 70 bitmap->setIsOpaque(fBitmap.isOpaque());
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/external/qemu/android/skin/ |
H A D | composer.h | 36 char isOpaque; /* flag: TRUE iff the region is opaque */ member in struct:SkinPlateAny 87 extern void skin_plate_set_opaque( SkinPlate* plate, int isOpaque );
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/external/skia/bench/ |
H A D | ShaderMaskBench.cpp | 43 ShaderMaskBench(void* param, bool isOpaque, FontQuality fq) : INHERITED(param) { argument 49 fPaint.setAlpha(isOpaque ? 0xFF : 0x80);
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H A D | BitmapBench.cpp | 108 BitmapBench(void* param, bool isOpaque, SkBitmap::Config c, argument 111 : INHERITED(param), fIsOpaque(isOpaque), fForceUpdate(forceUpdate), fTileX(tx), fTileY(ty) { 122 bm.eraseColor(isOpaque ? SK_ColorBLACK : 0); 133 fBitmap.getColorTable()->setIsOpaque(isOpaque); 135 fBitmap.setIsOpaque(isOpaque);
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/external/skia/include/core/ |
H A D | SkDevice.h | 46 * @param isOpaque Set to true if it is known that all of the pixels will 50 SkDevice(SkBitmap::Config config, int width, int height, bool isOpaque = false); 61 * @param isOpaque performance hint, set to true if you know that you will 67 bool isOpaque); 95 bool isOpaque() const { return fBitmap.isOpaque(); } function in class:SkDevice 350 bool isOpaque); 357 bool isOpaque,
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H A D | SkShader.h | 103 * optimizations. isOpaque() can be called at any time, unlike getFlags, 106 virtual bool isOpaque() const { return false; } function in class:SkShader
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H A D | SkBitmap.h | 176 bool isOpaque() const; 678 bool isOpaque() const { return (fFlags & kColorsAreOpaque_Flag) != 0; } function in class:SkColorTable 679 void setIsOpaque(bool isOpaque);
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/external/skia/src/gpu/ |
H A D | SkGr.cpp | 203 bool isOpaque) { 202 BitmapConfig2PixelConfig(SkBitmap::Config config, bool isOpaque) argument
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/external/llvm/include/llvm/ |
H A D | DerivedTypes.h | 249 /// isOpaque - Return true if this is a type with an identity that has no body 251 bool isOpaque() const { return (getSubclassData() & SCDB_HasBody) == 0; } function in class:llvm::StructType
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | TextureMapperQt.cpp | 40 void BitmapTextureQt::reset(const IntSize& size, bool isOpaque) argument 42 BitmapTexture::reset(size, isOpaque); 46 if (!isOpaque)
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/external/skia/src/effects/ |
H A D | SkGradientShader.cpp | 134 virtual bool isOpaque() const SK_OVERRIDE; 423 bool Gradient_Shader::isOpaque() const { function in class:Gradient_Shader
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/external/skia/src/utils/ |
H A D | SkDeferredCanvas.cpp | 20 // TODO: SkXfermode should have a virtual isOpaque method, which would 24 return bmpReplacesShader ? bmpReplacesShader->isOpaque() : true; 37 if (!bmpReplacesShader->isOpaque()) { 40 } else if (paint->getShader() && !paint->getShader()->isOpaque()) { 445 immediateDevice->height(), immediateDevice->isOpaque()) 578 SkBitmap::Config config, int width, int height, bool isOpaque, 586 isOpaque); 577 onCreateCompatibleDevice( SkBitmap::Config config, int width, int height, bool isOpaque, Usage usage) argument
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