Searched defs:mCurrentTransformMatrix (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/include/gui/
H A DSurfaceTexture.h264 // to compute this matrix and stores it in mCurrentTransformMatrix.
307 // mCurrentTransformMatrix is the transform matrix for the current texture.
310 float mCurrentTransformMatrix[16]; member in class:android::SurfaceTexture

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