Searched defs:maxcount (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 2024 /* void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) */ 2027 (JNIEnv *_env, jobject _this, jint program, jint maxcount, jintArray count_ref, jint countOffset, jintArray shaders_ref, jint shadersOffset) { 2074 (GLsizei)maxcount, 2093 /* void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) */ 2096 (JNIEnv *_env, jobject _this, jint program, jint maxcount, jobject count_buf, jobject shaders_buf) { 2118 (GLsizei)maxcount, 2026 android_glGetAttachedShaders__II_3II_3II(JNIEnv *_env, jobject _this, jint program, jint maxcount, jintArray count_ref, jint countOffset, jintArray shaders_ref, jint shadersOffset) argument 2095 android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2(JNIEnv *_env, jobject _this, jint program, jint maxcount, jobject count_buf, jobject shaders_buf) argument
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 897 // C function void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) 901 int maxcount, 908 // C function void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) 912 int maxcount, 899 glGetAttachedShaders( int program, int maxcount, int[] count, int countOffset, int[] shaders, int shadersOffset ) argument 910 glGetAttachedShaders( int program, int maxcount, java.nio.IntBuffer count, java.nio.IntBuffer shaders ) argument
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/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.cpp | 2169 void GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { argument 2181 // copy argument maxcount 2185 arg_maxcount->add_intvalue(maxcount); 2202 glContext->hooks->gl.glGetAttachedShaders(program, maxcount, count, shaders);
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