Searched defs:minBufCount (Results 1 - 3 of 3) sorted by relevance

/frameworks/av/media/libmedia/
H A DAudioTrack.cpp82 uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); local
83 if (minBufCount < 2) minBufCount = 2;
85 *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount :
86 afFrameCount * minBufCount * sampleRate / afSampleRate;
87 ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d",
88 *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency);
836 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); local
837 if (minBufCount < 2) minBufCount
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/frameworks/wilhelm/src/android/
H A DAudioPlayer_to_android.cpp184 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); local
185 if (minBufCount < 2) minBufCount = 2;
187 return (afFrameCount*sampleRate*minBufCount)/afSampleRate;
/frameworks/av/services/audioflinger/
H A DAudioFlinger.cpp174 // See the client's minBufCount and mNotificationFramesAct calculations for details.
1780 uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate); local
1781 if (minBufCount < 2) {
1782 minBufCount = 2;
1784 int minFrameCount = mNormalFrameCount * minBufCount;

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