Searched defs:normalize (Results 1 - 12 of 12) sorted by relevance

/frameworks/base/core/java/android/gesture/
H A DInstance.java50 private void normalize() { method in class:Instance
78 instance.normalize();
/frameworks/base/libs/hwui/
H A DVector.h89 void normalize() { function in struct:android::uirenderer::Vector2
97 v.normalize();
/frameworks/compile/mclinker/lib/MC/
H A DMCLDDriver.cpp121 void MCLDDriver::normalize() function in class:MCLDDriver
/frameworks/base/media/mca/filterfw/java/android/filterfw/geometry/
H A DPoint.java84 public Point normalize() { method in class:Point
/frameworks/base/telephony/java/com/android/internal/telephony/
H A DCallerInfo.java241 info.name = normalize(info.name);
425 private static String normalize(String s) { method in class:CallerInfo
/frameworks/compile/libbcc/lib/Renderscript/runtime/
H A Drs_cl.c878 extern float __attribute__((overloadable)) normalize(float v) { function
881 extern float2 __attribute__((overloadable)) normalize(float2 v) { function
884 extern float3 __attribute__((overloadable)) normalize(float3 v) { function
887 extern float4 __attribute__((overloadable)) normalize(float4 v) { function
/frameworks/native/services/sensorservice/
H A Dvec.h224 V<TYPE, SIZE> PURE normalize(const V<TYPE, SIZE>& v) { function in namespace:android
/frameworks/base/media/mca/filterfw/jni/
H A Djni_shader_program.cpp303 jboolean normalize) {
321 ToCppBool(normalize));
294 Java_android_filterfw_core_ShaderProgram_setShaderAttributeVertexFrame( JNIEnv* env, jobject thiz, jstring attr_name, jobject vertex_frame, jint type, jint component_count, jint stride, jint offset, jboolean normalize) argument
/frameworks/base/core/java/android/text/format/
H A DTime.java197 * current value of this calendar is March 32, normalize() will convert it
211 native public long normalize(boolean ignoreDst); method in class:Time
216 * normalize() in some cases
397 * fields, call {@link #normalize(boolean)} after parsing.
406 * long millis = time.normalize(false);
490 * to normalize the fields in this Time object and also get the milliseconds
491 * then use {@link #normalize(boolean)}.
515 * time.normalize(); // this sets isDst = 1
572 * Call {@link #normalize(boolean)} if you need those.
591 * Call {@link #normalize(boolea
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DShaderProgram.java157 boolean normalize) {
164 normalize)) {
299 boolean normalize);
151 setAttributeValues(String attributeName, VertexFrame vertexData, int type, int componentCount, int strideInBytes, int offsetInBytes, boolean normalize) argument
293 setShaderAttributeVertexFrame(String attributeName, VertexFrame vertexData, int type, int componentCount, int strideInBytes, int offsetInBytes, boolean normalize) argument
/frameworks/base/icu4j/java/android/icu/text/
H A DArabicShaping.java1591 private int normalize(char[] dest, int start, int length) { method in class:ArabicShaping
1654 int lamalef_count = normalize(dest, start, length);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp957 bool normalize) {
966 attrib.normalized = normalize;
983 bool normalize) {
992 attrib.normalized = normalize;
951 SetAttributeValues(ProgramVar var, const VertexFrame* vbo, GLenum type, int components, int stride, int offset, bool normalize) argument
977 SetAttributeValues(ProgramVar var, const uint8_t* data, GLenum type, int components, int stride, int offset, bool normalize) argument

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