Searched defs:paintDirtyRect (Results 1 - 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/rendering/
H A DRenderLayerBacking.cpp1070 static void setClip(GraphicsContext* p, const IntRect& paintDirtyRect, const IntRect& clipRect) argument
1072 if (paintDirtyRect == clipRect)
1078 static void restoreClip(GraphicsContext* p, const IntRect& paintDirtyRect, const IntRect& clipRect) argument
1080 if (paintDirtyRect == clipRect)
1087 const IntRect& paintDirtyRect, // in the coords of rootLayer
1100 m_owningLayer->calculateRects(rootLayer, paintDirtyRect, layerBounds, damageRect, clipRectToApply, outlineRect);
1125 setClip(context, paintDirtyRect, damageRect);
1143 restoreClip(context, paintDirtyRect, damageRect);
1150 setClip(context, paintDirtyRect, outlineRect);
1152 restoreClip(context, paintDirtyRect, outlineRec
1086 paintIntoLayer(RenderLayer* rootLayer, GraphicsContext* context, const IntRect& paintDirtyRect, PaintBehavior paintBehavior, GraphicsLayerPaintingPhase paintingPhase, RenderObject* paintingRoot) argument
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H A DRenderLayer.cpp955 // paintDirtyRect, and that should cut down on the amount we have to paint. Still it
2534 static void setClip(GraphicsContext* p, const IntRect& paintDirtyRect, const IntRect& clipRect) argument
2536 if (paintDirtyRect == clipRect)
2542 static void restoreClip(GraphicsContext* p, const IntRect& paintDirtyRect, const IntRect& clipRect) argument
2544 if (paintDirtyRect == clipRect)
2573 const IntRect& paintDirtyRect, PaintBehavior paintBehavior,
2616 IntRect clipRect = paintDirtyRect;
2619 clipRect.intersect(paintDirtyRect);
2623 setClip(p, paintDirtyRect, clipRect);
2638 paintLayer(this, p, transform.inverse().mapRect(paintDirtyRect), paintBehavio
2572 paintLayer(RenderLayer* rootLayer, GraphicsContext* p, const IntRect& paintDirtyRect, PaintBehavior paintBehavior, RenderObject* paintingRoot, OverlapTestRequestMap* overlapTestRequests, PaintLayerFlags paintFlags) argument
2773 paintList(Vector<RenderLayer*>* list, RenderLayer* rootLayer, GraphicsContext* p, const IntRect& paintDirtyRect, PaintBehavior paintBehavior, RenderObject* paintingRoot, OverlapTestRequestMap* overlapTestRequests, PaintLayerFlags paintFlags) argument
2790 paintPaginatedChildLayer(RenderLayer* childLayer, RenderLayer* rootLayer, GraphicsContext* context, const IntRect& paintDirtyRect, PaintBehavior paintBehavior, RenderObject* paintingRoot, OverlapTestRequestMap* overlapTestRequests, PaintLayerFlags paintFlags) argument
2810 paintChildLayerIntoColumns(RenderLayer* childLayer, RenderLayer* rootLayer, GraphicsContext* context, const IntRect& paintDirtyRect, PaintBehavior paintBehavior, RenderObject* paintingRoot, OverlapTestRequestMap* overlapTestRequests, PaintLayerFlags paintFlags, const Vector<RenderLayer*>& columnLayers, size_t colIndex) argument
3497 calculateRects(const RenderLayer* rootLayer, const IntRect& paintDirtyRect, IntRect& layerBounds, IntRect& backgroundRect, IntRect& foregroundRect, IntRect& outlineRect, bool temporaryClipRects, OverlayScrollbarSizeRelevancy relevancy) const argument
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