/external/skia/tests/ |
H A D | WritePixelsTest.cpp | 135 intptr_t pixels = reinterpret_cast<intptr_t>(bmp.getPixels()); local 138 SkPMColor* pixel = reinterpret_cast<SkPMColor*>(pixels + y * bmp.rowBytes() + x * bmp.bytesPerPixel()); 330 intptr_t pixels = reinterpret_cast<intptr_t>(bitmap->getPixels()); local 333 uint32_t* pixel = reinterpret_cast<uint32_t*>(pixels + y * bitmap->rowBytes() + x * 4);
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/external/webkit/Source/WebCore/platform/graphics/filters/ |
H A D | FELighting.cpp | 70 int center = static_cast<int>(pixels->get(offset + cAlphaChannelOffset)); 71 int right = static_cast<int>(pixels->get(offset + cPixelSize + cAlphaChannelOffset)); 73 int bottom = static_cast<int>(pixels->get(offset + cAlphaChannelOffset)); 74 int bottomRight = static_cast<int>(pixels->get(offset + cPixelSize + cAlphaChannelOffset)); 81 int left = static_cast<int>(pixels->get(offset - cPixelSize + cAlphaChannelOffset)); 82 int center = static_cast<int>(pixels->get(offset + cAlphaChannelOffset)); 83 int right = static_cast<int>(pixels->get(offset + cPixelSize + cAlphaChannelOffset)); 85 int bottomLeft = static_cast<int>(pixels->get(offset - cPixelSize + cAlphaChannelOffset)); 86 int bottom = static_cast<int>(pixels->get(offset + cAlphaChannelOffset)); 87 int bottomRight = static_cast<int>(pixels 237 drawLighting(ByteArray* pixels, int width, int height) argument [all...] |
/external/opencv/ |
H A D | cvjni.cpp | 170 int *pixels = env->GetIntArrayElements(array_data, 0);
local 171 if (pixels == 0) {
172 LOGE("Error getting int array of pixels.");
176 IplImage *image = loadPixels(pixels, width, height);
177 env->ReleaseIntArrayElements(array_data, pixels, 0);
677 int* pixels;
706 pixels = env->GetIntArrayElements(photo_data1, 0);
707 frameImage = loadPixels(pixels, width, height);
717 pixels = env->GetIntArrayElements(photo_data2, 0);
718 frameImage = loadPixels(pixels, widt [all...] |
/external/qemu/android/skin/ |
H A D | image.c | 219 void* pixels; /* 32-bit ARGB */ member in struct:SkinImage 242 if (image->pixels) { 243 free( image->pixels ); 244 image->pixels = NULL; 309 * the values as 32-bit ARGB pixels, so swap the bytes accordingly depending 329 image->pixels = data; 333 image->surface = sdl_surface_from_argb32( image->pixels, w, h ); 389 D( "skin_image_cache: remove '%s' (rot=%d), %d pixels\n", 507 node->pixels = rotate_image( parent->pixels, paren [all...] |
H A D | trackball.c | 163 unsigned* pixels; member in struct:SkinTrackBall 229 ball->pixels = (unsigned*)calloc( diameter2*diameter2, sizeof(unsigned) ); 230 ball->surface = sdl_surface_from_argb32( ball->pixels, diameter2, diameter2 ); 391 if (ball->pixels) { 392 free( ball->pixels ); 393 ball->pixels = NULL; 476 unsigned* pixels = ball->pixels; local 544 pixels[coord->x + diameter*coord->y] = color;
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
H A D | SDL_surface.c | 113 surface->pixels = NULL; 122 /* Get the pixels */ 126 surface->pixels = SDL_malloc(surface->h*surface->pitch); 127 if ( surface->pixels == NULL ) { 133 SDL_memset(surface->pixels, 0, surface->h*surface->pitch); 154 SDL_Surface * SDL_CreateRGBSurfaceFrom (void *pixels, argument 164 surface->pixels = pixels; 318 buf = (Uint8 *)surface->pixels + row * surface->pitch + offset; 603 row = (Uint8 *)dst->pixels 689 Uint16 *pixels = (Uint16 *)row; local 710 Uint8 *pixels = row; local [all...] |
H A D | SDL_video.c | 481 /* Now choose the mode that has less pixels */ 810 /* If the implementation either supports the packed pixels 861 SDL_memset( SDL_VideoSurface->pixels, 255, SDL_VideoSurface->h * SDL_VideoSurface->pitch ); 1594 (Uint8 *)this->screen->pixels + 1753 case 1: { Uint8 *pixels; local 1755 pixels = (Uint8 *)icon->pixels + y*icon->pitch; 1757 if ( *pixels++ == colorkey ) { 1765 case 2: { Uint16 *pixels; local 1767 pixels 1781 case 4: { Uint32 *pixels; local [all...] |
/external/qemu/hw/ |
H A D | goldfish_fb.c | 214 pixels_to_mm(int pixels, int dpi) argument 221 return (int)(0.5 + 25.4 * pixels / dpi); 258 /* Determine the smallest bounding rectangle of pixels which changed 289 * changed pixels. 311 /* Then compute actual bounds of the changed pixels, while 340 /* Convert the guest pixels into host ones */ 410 /* Convert the guest pixels into host ones */ 427 /* Update bounds if pixels on this line were modified */
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/external/quake/quake/src/QW/server/ |
H A D | model.c | 281 int i, j, pixels, num, max, altmax; local 313 pixels = mt->width*mt->height/64*85; 314 tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 322 // the pixels immediately follow the structures 323 memcpy ( tx+1, mt+1, pixels);
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
H A D | SharedGraphicsContext3D.cpp | 213 bool SharedGraphicsContext3D::texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, const void* pixels) argument 215 if (!pixels) 217 return m_context->texImage2D(target, level, internalformat, width, height, border, format, type, pixels); 220 void SharedGraphicsContext3D::texSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, const void* pixels) argument 222 m_context->texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
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/external/webkit/Source/WebCore/platform/graphics/wince/ |
H A D | SharedBitmap.cpp | 190 PassOwnPtr<HBITMAP> SharedBitmap::createHandle(void** pixels, BitmapInfo* bmpInfo, int height, bool use16bit) const argument 199 OwnPtr<HBITMAP> hbmp = adoptPtr(CreateDIBSection(0, bmpInfo, DIB_RGB_COLORS, pixels, 0, 0)); 226 void* pixels; local 227 m_hbitmap = createHandle(&pixels, &bmpInfo, -1, !hasAlpha()); 233 m_pixels = pixels; 262 void* pixels; local 264 hTempBitmap = createHandle(&pixels, &bmpInfo, -1, usesTransparentColor()); 296 PassOwnPtr<HBITMAP> SharedBitmap::clipBitmap(const IntRect& rect, bool useAlpha, BitmapInfo& bmpInfo, void*& pixels) argument 309 OwnPtr<HBITMAP> newBmp = adoptPtr(CreateDIBSection(0, &bmpInfo, DIB_RGB_COLORS, &pixels, 0, 0)); 492 // Relative to destination, in bitmap pixels 507 void* pixels; local 522 void* pixels; local [all...] |
/external/webkit/Source/WebKit/efl/ewk/ |
H A D | ewk_view_single.c | 200 static inline void _ewk_view_single_scroll_process_single(Ewk_View_Smart_Data *sd, void *pixels, Evas_Coord ow, Evas_Coord oh, const Ewk_Scroll_Request *sr) argument 205 sr->x, sr->y, sr->w, sr->h, sr->dx, sr->dy, pixels, ow, oh); 248 ((uint32_t*)pixels, -sr->dy, sx, sy, sw, sh, ow); 260 ((uint32_t*)pixels, sr->dy, sx, sy, sw, sh, ow); 274 ((uint32_t*)pixels, -sr->dx, sx, sy, sw, sh, ow); 286 ((uint32_t*)pixels, sr->dx, sx, sy, sw, sh, ow); 329 ((uint32_t*)pixels, sr->dx, sr->dy, sx, sy, sw, sh, ow); 343 void *pixels = evas_object_image_data_get(sd->backing_store, 1); local 349 _ewk_view_single_scroll_process_single(sd, pixels, ow, oh, sr); 351 evas_object_image_data_set(sd->backing_store, pixels); 360 void *pixels; local [all...] |
/external/qemu/distrib/sdl-1.2.15/include/ |
H A D | SDL_video.h | 93 /** This structure should be treated as read-only, except for 'pixels', 101 void *pixels; /**< Read-write */ member in struct:SDL_Surface 213 Uint8 **pixels; /**< Read-write */ member in struct:SDL_Overlay 342 * updates asynchronously, but you must always lock before accessing pixels. 474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on 533 * this surface, but you must always lock it before accessing the pixels. 546 * and the only way to access the pixels member of the surface is to use 557 extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, 563 * SDL_LockSurface() sets up a surface for directly accessing the pixels. 565 * to and read from 'surface->pixels', usin [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/windx5/ |
H A D | SDL_dx5video.c | 1502 if ( video->pixels == NULL ) { 1506 video->pixels = (void *)SDL_malloc(video->h*video->pitch); 1507 if ( video->pixels == NULL ) { 1533 if ( video->pixels != NULL ) { 1534 SDL_free(video->pixels); 1535 video->pixels = NULL; 1756 ddsd.lpSurface = surface->pixels; 1778 if ( ddsd.lpSurface != surface->pixels ) { 2087 surface->pixels = ddsd.lpSurface; 2094 surface->pixels 2462 Uint8 *pixels; local [all...] |
/external/quake/quake/src/QW/client/ |
H A D | gl_model.c | 341 int i, j, pixels, num, max, altmax; local 373 pixels = mt->width*mt->height/64*85; 374 tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 382 // the pixels immediately follow the structures 383 memcpy ( tx+1, mt+1, pixels); 1359 Fill background pixels so mipmapping doesn't have haloes - Ed
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H A D | model.c | 339 int i, j, pixels, num, max, altmax; local 371 pixels = mt->width*mt->height/64*85; 372 tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 380 // the pixels immediately follow the structures 381 memcpy ( tx+1, mt+1, pixels); 1724 Q_memcpy (&pspriteframe->pixels[0], (byte *)(pinframe + 1), size); 1729 ppixout = (unsigned short *)&pspriteframe->pixels[0];
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/external/quake/quake/src/WinQuake/ |
H A D | gl_model.cpp | 341 int i, j, pixels, num, max, altmax; local 373 pixels = mt->width*mt->height/64*85; 374 tx = (texture_t*) Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 382 // the pixels immediately follow the structures 383 memcpy ( tx+1, mt+1, pixels); 1334 Fill background pixels so mipmapping doesn't have haloes - Ed
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H A D | model.cpp | 357 int i, j, pixels, num, max, altmax; local 389 pixels = mt->width*mt->height/64*85; 390 tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 398 // the pixels immediately follow the structures 399 memcpy ( tx+1, mt+1, pixels); 1701 Q_memcpy (&pspriteframe->pixels[0], (byte *)(pinframe + 1), size); 1706 ppixout = (unsigned short *)&pspriteframe->pixels[0];
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H A D | model.h | 195 byte pixels[4]; member in struct:mspriteframe_s
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/external/skia/src/core/ |
H A D | SkBitmap.cpp | 61 const void* pixels() const { return levels() + fLevelCount; } function in struct:SkBitmap::MipMap 62 void* pixels() { return levels() + fLevelCount; } function in struct:SkBitmap::MipMap 109 1. no pixelref, in which case we just copy/ref the pixels/ctable 110 2. unlocked pixelref, pixels/ctable should be null 116 } else { // we have a pixelref, so pixels/ctable reflect it 121 // way to track changes to raw pixels across multiple SkBitmaps. 289 void* p = fPixelRef->pixels(); 372 // if we're gonna free the pixels, we certainly need to free the mipmap 426 /** We explicitly use the same allocator for our pixels that SkMask does, 780 return false; // no src pixels [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Texture.cpp | 244 // Store the pixel rectangle designated by xoffset,yoffset,width,height with pixels stored as format/type at input 783 void Texture::setImage(GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, Image *img) argument 787 if (pixels != NULL && img->surface != NULL) 799 loadImageData(0, 0, width, height, format, type, unpackAlignment, pixels, locked.Pitch, locked.pBits, &description); 809 void Texture::setCompressedImage(GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels, Image *img) argument 813 if (pixels != NULL && img->surface != NULL) 822 memcpy(locked.pBits, pixels, imageSize); 832 bool Texture::subImage(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, Image *img) argument 845 if (pixels != NULL && img->surface != NULL) 857 loadImageData(xoffset, yoffset, width, height, format, type, unpackAlignment, pixels, locke 867 subImageCompressed(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels, Image *img) argument 1263 setImage(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument 1270 setCompressedImage(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) argument 1312 subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument 1320 subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) argument 1777 setImagePosX(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument 1782 setImageNegX(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument 1787 setImagePosY(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument 1792 setImageNegY(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument 1797 setImagePosZ(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument 1802 setImageNegZ(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument 1807 setCompressedImage(GLenum face, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) argument 1849 subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument 1857 subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) argument 2074 setImage(int face, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument [all...] |
/external/webkit/Source/WebCore/platform/graphics/ |
H A D | GraphicsContext3D.cpp | 237 const void* pixels, 307 if (!packPixels(static_cast<const uint8_t*>(pixels), 233 extractTextureData(unsigned int width, unsigned int height, GC3Denum format, GC3Denum type, unsigned int unpackAlignment, bool flipY, bool premultiplyAlpha, const void* pixels, Vector<uint8_t>& data) argument
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H A D | ShadowBlur.cpp | 75 // Round to the nearest 32 pixels so we do not grow the buffer for similar sized requests. 251 unsigned char* pixels = imageData; local 253 for (int j = 0; j < final; ++j, pixels += delta) { 257 // This is much more efficient than computing the sum of each pixels 265 int alpha1 = pixels[channels[step]]; 266 int alpha2 = pixels[(dim - 1) * stride + channels[step]]; 268 unsigned char* ptr = pixels + channels[step + 1]; 269 unsigned char* prev = pixels + stride + channels[step]; 270 unsigned char* next = pixels + ofs * stride + channels[step]; 288 prev = pixels [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | GLUtils.cpp | 321 GLubyte pixels[4 *3] = { local 329 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels); 341 GLubyte pixels[4 *3] = { local 349 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels); 361 GLubyte* pixels = 0; local 364 pixels = new GLubyte[length]; 366 pixels[i] = i % 256; 370 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); 377 delete pixels; 632 ALOGD("no pixels [all...] |
/external/webkit/Source/WebCore/platform/graphics/chromium/ |
H A D | LayerRendererChromium.cpp | 475 void LayerRendererChromium::getFramebufferPixels(void *pixels, const IntRect& rect) argument 479 if (!pixels) 485 GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE, pixels));
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