Searched defs:playState (Results 1 - 4 of 4) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
H A DAbstractCinematicEvent.java55 protected PlayState playState = PlayState.Stopped; field in class:AbstractCinematicEvent
104 playState = PlayState.Playing;
123 if (playState == PlayState.Playing) {
147 playState = PlayState.Stopped;
166 playState = PlayState.Paused;
211 return playState;
255 oc.write(playState, "playState", PlayState.Stopped);
268 playState = ic.readEnum("playState", PlayStat
[all...]
/external/webkit/Source/WebCore/platform/animation/
H A DAnimation.h96 EAnimPlayState playState() const { return static_cast<EAnimPlayState>(m_playState); } function in class:WebCore::Animation
/external/webkit/Source/WebCore/page/animation/
H A DAnimationBase.cpp923 return m_animation->playState() == AnimPlayStatePlaying;
1259 void AnimationBase::updatePlayState(EAnimPlayState playState) argument
1267 bool pause = playState == AnimPlayStatePaused || m_compAnim->suspended();
/external/webkit/Source/WebCore/css/
H A DCSSStyleSelector.cpp5775 HANDLE_ANIMATION_VALUE(playState, PlayState, value)
6590 EAnimPlayState playState = (primitiveValue->getIdent() == CSSValuePaused) ? AnimPlayStatePaused : AnimPlayStatePlaying; local
6591 layer->setPlayState(playState);

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