Searched defs:point1 (Results 1 - 25 of 29) sorted by relevance

12

/external/webkit/Source/WebCore/svg/
H A DSVGPathBuilder.cpp52 void SVGPathBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
56 m_path->addBezierCurveTo(m_current + point1, m_current + point2, m_current + targetPoint);
60 m_path->addBezierCurveTo(point1, point2, m_current);
H A DSVGPathTraversalStateBuilder.cpp48 void SVGPathTraversalStateBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode) argument
51 m_traversalState->m_totalLength += m_traversalState->cubicBezierTo(point1, point2, targetPoint);
H A DSVGPathByteStreamBuilder.cpp65 void SVGPathByteStreamBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
69 writeFloatPoint(point1);
82 void SVGPathByteStreamBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
86 writeFloatPoint(point1);
H A DSVGPathByteStreamSource.cpp75 bool SVGPathByteStreamSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) argument
77 point1 = readFloatPoint();
90 bool SVGPathByteStreamSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint) argument
92 point1 = readFloatPoint();
H A DSVGPathSegListBuilder.cpp92 void SVGPathSegListBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
97 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoCubicAbs(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y(), m_pathSegRole));
99 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoCubicRel(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y(), m_pathSegRole));
112 void SVGPathSegListBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
117 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoQuadraticAbs(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), m_pathSegRole));
119 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoQuadraticRel(targetPoint.x(), targetPoint.y(), point1.x(), point1
[all...]
H A DSVGPathStringBuilder.cpp70 void SVGPathStringBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
73 m_stringBuilder.append(String::format("C %.6lg %.6lg %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y()));
75 m_stringBuilder.append(String::format("c %.6lg %.6lg %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y()));
86 void SVGPathStringBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
89 m_stringBuilder.append(String::format("Q %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), targetPoint.x(), targetPoint.y()));
91 m_stringBuilder.append(String::format("q %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1
[all...]
H A DSVGPathSegListSource.cpp98 bool SVGPathSegListSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) argument
103 point1 = FloatPoint(cubic->x1(), cubic->y1());
119 bool SVGPathSegListSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint) argument
124 point1 = FloatPoint(quadratic->x1(), quadratic->y1());
H A DSVGPathStringSource.cpp160 bool SVGPathStringSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) argument
175 point1 = FloatPoint(x1, y1);
181 bool SVGPathStringSource::parseCurveToCubicSmoothSegment(FloatPoint& point1, FloatPoint& targetPoint) argument
192 point1 = FloatPoint(x1, y1);
H A DSVGPathParser.cpp122 FloatPoint point1; local
125 if (!m_source->parseCurveToCubicSegment(point1, point2, targetPoint))
130 point1 += m_currentPoint;
134 m_consumer->curveToCubic(point1, point2, targetPoint, AbsoluteCoordinates);
139 m_consumer->curveToCubic(point1, point2, targetPoint, m_mode);
157 FloatPoint point1 = m_currentPoint; local
158 point1.scale(2, 2);
159 point1.move(-m_controlPoint.x(), -m_controlPoint.y());
165 m_consumer->curveToCubic(point1, point2, targetPoint, AbsoluteCoordinates);
176 FloatPoint point1; local
183 FloatPoint point1 = m_currentPoint; local
266 FloatPoint point1 = m_currentPoint; local
404 decomposeArcToCubic(float angle, float rx, float ry, FloatPoint& point1, FloatPoint& point2, bool largeArcFlag, bool sweepFlag) argument
[all...]
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
H A DSimplexCollisionShape.java27 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3, Vector3f point4) { argument
28 vector1 = point1;
35 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3) { argument
36 vector1 = point1;
42 public SimplexCollisionShape(Vector3f point1, Vector3f point2) { argument
43 vector1 = point1;
48 public SimplexCollisionShape(Vector3f point1) { argument
49 vector1 = point1;
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
H A DSimplexCollisionShape.java27 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3, Vector3f point4) { argument
28 vector1 = point1;
35 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3) { argument
36 vector1 = point1;
42 public SimplexCollisionShape(Vector3f point1, Vector3f point2) { argument
43 vector1 = point1;
48 public SimplexCollisionShape(Vector3f point1) { argument
49 vector1 = point1;
/external/webkit/Source/WebCore/platform/graphics/wx/
H A DPathWx.cpp172 void Path::addArcTo(const FloatPoint& point1, const FloatPoint& point2, float radius) argument
176 m_path->AddArcToPoint(point1.x(), point1.y(), point2.x(), point2.y(), radius);
H A DGraphicsContextWx.cpp206 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument
211 FloatPoint p1 = point1;
215 m_data->context->DrawLine(point1.x(), point1.y(), point2.x(), point2.y());
/external/webkit/Source/WebCore/platform/graphics/openvg/
H A DPathOpenVG.cpp229 void Path::addArcTo(const FloatPoint& point1, const FloatPoint& point2, float radius) argument
234 if (!radius || point0 == point1 || point1 == point2) {
235 addLineTo(point1);
239 FloatSize v01 = point0 - point1;
240 FloatSize v21 = point2 - point1;
247 addLineTo(point1);
256 FloatPoint startPoint = FloatPoint(point1.x() + v01.width() * rate,
257 point1.y() + v01.height() * rate);
259 FloatPoint endPoint = FloatPoint(point1
[all...]
/external/opencv/cvaux/src/
H A Dcvmorphcontours.cpp553 CvPoint* point1; // array of first contour point local
570 point1 = (CvPoint* )malloc( Ni*sizeof(CvPoint) );
574 cvCvtSeqToArray( contour1, point1, CV_WHOLE_SEQ );
578 point1[Ni-1] = point1[0];
596 point_output.x = cvRound(point1[i].x + param*( point2[corr_point].x - point1[i].x ));
597 point_output.y = cvRound(point1[i].y + param*( point2[corr_point].y - point1[i].y ));
633 CvPoint* point1; // arra local
[all...]
/external/webkit/Source/WebCore/platform/graphics/haiku/
H A DGraphicsContextHaiku.cpp102 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument
110 m_data->m_view->StrokeLine(point1, point2, getHaikuStrokeStyle());
/external/webkit/Source/WebCore/platform/graphics/android/context/
H A DGraphicsContextAndroid.cpp168 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument
174 platformContext()->drawLine(point1, point2);
H A DGraphicsOperation.h394 DrawLine(const IntPoint& point1, const IntPoint& point2) argument
395 : m_point1(point1), m_point2(point2) {}
H A DPlatformGraphicsContextSkia.cpp357 void PlatformGraphicsContextSkia::drawLine(const IntPoint& point1, argument
366 const int idx = SkAbs32(point2.x() - point1.x());
367 const int idy = SkAbs32(point2.y() - point1.y());
373 SkScalar x = SkIntToScalar(SkMin32(point1.x(), point2.x()));
374 SkScalar y = SkIntToScalar(SkMin32(point1.y(), point2.y()));
426 SkPoint pts[2] = { point1, point2 };
/external/webkit/Source/WebCore/platform/graphics/wince/
H A DPlatformPathWinCE.cpp333 const PathPoint* point1 = &last(); local
339 if (point1->x() != point.x()) {
342 wasNegative = point1->x() < point.x() ? 1 : 0;
343 } else if (point2.x() < point.x() != point1->x() < point.x()) {
344 float y = (point2.y() - point1->y()) / (point2.x() - point1->x()) * (point.x() - point1->x()) + point1->y();
352 if (point1->y() == point.y())
355 if (point1
[all...]
/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
H A Driva_mmio.h290 U032 point1; /* y_x S16_S16 in pixels 4- 7*/ member in struct:__anon10688::__anon10689
/external/webkit/Source/WebCore/platform/graphics/cairo/
H A DGraphicsContextCairo.cpp281 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument
297 FloatPoint p1 = point1;
335 int distance = (isVerticalLine ? (point2.y() - point1.y()) : (point2.x() - point1.x())) - 2*static_cast<int>(width);
/external/webkit/Source/WebCore/platform/graphics/cg/
H A DGraphicsContextCG.cpp185 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument
195 FloatPoint p1 = point1;
260 int distance = (isVerticalLine ? (point2.y() - point1.y()) : (point2.x() - point1.x())) - 2*(int)width;
/external/webkit/Source/WebCore/platform/graphics/qt/
H A DGraphicsContextQt.cpp338 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument
350 FloatPoint p1 = point1;
388 int distance = (isVerticalLine ? (point2.y() - point1.y()) : (point2.x() - point1.x())) - 2*(int)width;
/external/webkit/Source/WebCore/platform/graphics/skia/
H A DGraphicsContextSkia.cpp557 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument
567 if (!isPointSkiaSafe(getCTM(), point1) || !isPointSkiaSafe(getCTM(), point2))
572 FloatPoint p1 = point1;

Completed in 1440 milliseconds

12