Searched defs:pow_sum (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/codecs/amrwbenc/src/
H A Dwb_vad.c354 /* if the input power (pow_sum) is lower than a threshold, clear counters and set VAD_flag to "0" */
462 Word32 pow_sum /* i : power of the input frame */
534 /* check if the input power (pow_sum) is lower than a threshold" */
535 if(pow_sum < VAD_POW_LOW)
767 Word32 L_temp, pow_sum; local
776 /* pow_sum = power of current frame and previous frame */
777 pow_sum = L_add(L_temp, st->prev_pow_sum);
783 if (pow_sum < POW_TONE_THR)
791 VAD_flag = vad_decision(st, level, pow_sum);
/frameworks/av/media/libstagefright/codecs/amrnb/common/src/
H A Dvad1.cpp973 /* if the input power (pow_sum) is lower than a threshold, clear
1416 pow_sum -- Word32 -- power of the input frame
1481 Word32 pow_sum, /* i : power of the input frame */
1543 /* check if the input power (pow_sum) is lower than a threshold" */
1544 if (L_sub(pow_sum, VAD_POW_LOW, pOverflow) < 0)
2295 Word32 pow_sum; local
2299 pow_sum = 0L;
2303 pow_sum = L_mac(pow_sum, in_buf[i-LOOKAHEAD], in_buf[i-LOOKAHEAD], pOverflow);
2309 if (L_sub(pow_sum, POW_PITCH_TH
1478 vad_decision( vadState1 *st, Word16 level[COMPLEN], Word32 pow_sum, Flag *pOverflow ) argument
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