Searched defs:rejecter (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/libs/gui/
H A DSurfaceTexture.cpp198 status_t SurfaceTexture::updateTexImage(BufferRejecter* rejecter, bool skipSync) { argument
242 // we call the rejecter here, in case the caller has a reason to
245 if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) {

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