Searched defs:release (Results 1 - 25 of 91) sorted by relevance

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/frameworks/base/core/java/android/util/
H A DPool.java24 public abstract void release(T element); method in interface:Pool
H A DSynchronizedPool.java43 public void release(T element) { method in class:SynchronizedPool
45 mPool.release(element);
H A DFinitePool.java81 public void release(T element) { method in class:FinitePool
/frameworks/base/core/tests/coretests/src/android/animation/
H A DFutureWaiter.java22 * release() method which calls the protected
32 public void release() { method in class:FutureWaiter
/frameworks/base/services/java/com/android/server/power/
H A DScreenOnBlocker.java29 * of calls to release().
37 * It is an error to call release() if the screen on blocker has not been acquired.
40 void release(); method in interface:ScreenOnBlocker
H A DSuspendBlocker.java31 * of calls to release().
39 * It is an error to call release() if the suspend blocker has not been acquired.
42 void release(); method in interface:SuspendBlocker
/frameworks/native/libs/utils/
H A DSharedBuffer.cpp53 release();
73 release();
91 release();
100 int32_t SharedBuffer::release(uint32_t flags) const function in class:android::SharedBuffer
/frameworks/base/media/java/android/media/
H A DMediaCrypto.java78 public native final void release(); method in class:MediaCrypto
H A DMediaActionSound.java190 * release().
192 public void release() { method in class:MediaActionSound
194 mSoundPool.release();
/frameworks/base/media/mca/effect/java/android/media/effect/
H A DEffect.java107 * the effect may release internal GL resources.</p>
109 public abstract void release(); method in class:Effect
H A DEffectContext.java56 * When you have finished using a context, you must call {@link #release()}. to dispose of all
82 * or any of its bound effects after calling release().</p>
85 * EffectContext and its effects may release internal GL resources.</p>
87 public void release() { method in class:EffectContext
/frameworks/base/media/mca/effect/java/android/media/effect/effects/
H A DIdentityEffect.java42 inputFrame.release();
43 outputFrame.release();
55 public void release() { method in class:IdentityEffect
/frameworks/base/voip/java/com/android/server/sip/
H A DSipWakeLock.java39 release(null);
61 synchronized void release(Object holder) { method in class:SipWakeLock
65 mWakeLock.release();
67 if (DEBUG) Log.v(TAG, "release count=" + mHolders.size());
/frameworks/compile/mclinker/lib/Support/
H A DMemoryArea.cpp77 // release - release a MemoryRegion
78 void MemoryArea::release(MemoryRegion* pRegion) function in class:MemoryArea
90 // we never remove it. Otherwise, we have to synchronize and release
93 // synchronize writable space before we release it.
102 // clear - release all MemoryRegions
/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/
H A DEnergyProbe.java100 public void release() { method in class:EnergyProbe
102 mVisualizer.release();
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/
H A DDoNotDisturbController.java73 public void release() { method in class:DoNotDisturbController
/frameworks/av/media/libstagefright/
H A DMediaBuffer.cpp88 void MediaBuffer::release() { function in class:android::MediaBuffer
168 mOriginal->release();
/frameworks/base/core/java/android/os/
H A DTokenWatcher.java106 public void release(IBinder token) method in class:TokenWatcher
201 release(token);
H A DUpdateLock.java128 public void release() { method in class:UpdateLock
129 if (DEBUG) Log.v(TAG, "release() : " + this, new RuntimeException("here"));
142 Log.e(TAG, "Unable to contact service to release");
161 Log.e(TAG, "Unable to contact service to release");
/frameworks/base/core/java/android/webkit/
H A DByteArrayBuilder.java70 * chunk out of the queue. The caller must call Chunk.release() to
95 c.release();
143 public void release() { method in class:ByteArrayBuilder.Chunk
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DRenderAction.java51 * {@link #init(long)} and {@link #acquire(long)} to start a rendering and {@link #release()}
62 * {@link #init(long)}, and unset in {@link #release()}.
92 * @see #release()
142 * After scene actions have taken place, only one call to {@link #release()} must be
149 * @see #release()
211 public void release() { method in class:RenderAction
/frameworks/ex/variablespeed/src/com/android/ex/variablespeed/
H A DMediaPlayerProxy.java37 void release(); method in interface:MediaPlayerProxy
H A DSingleThreadedMediaPlayerProxy.java47 public synchronized void release() { method in class:SingleThreadedMediaPlayerProxy
48 mDelegate.release();
/frameworks/ml/bordeaux/service/src/android/bordeaux/services/
H A DBordeauxManagerService.java63 // Call the release, before the Context gets destroyed.
64 static public synchronized void release(Context context) { method in class:BordeauxManagerService
/frameworks/native/include/utils/
H A DFileMap.h90 void release(void) { function in class:android::FileMap
111 // don't delete objects; call release()

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