Searched defs:replay (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/services/tests/servicestests/src/com/android/server/
H A DMockAccessibilityService.java79 public void replay() { method in class:MockAccessibilityService
88 throw new IllegalStateException("Did you forget to call replay()");
H A DNetworkPolicyManagerServiceTest.java203 replay();
223 replay();
319 replay();
328 replay();
338 replay();
348 replay();
360 replay();
369 replay();
378 replay();
391 replay();
1013 private void replay() { method in class:NetworkPolicyManagerServiceTest
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H A DNetworkStatsServiceTest.java155 replay();
193 replay();
209 replay();
226 replay();
247 replay();
273 replay();
288 replay();
307 replay();
338 replay();
351 replay();
1050 private void replay() { method in class:NetworkStatsServiceTest
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/frameworks/base/libs/hwui/
H A DDisplayListRenderer.cpp314 * This function is a simplified version of replay(), where we simply retrieve and log the
315 * display list. This function should remain in sync with the replay() function.
863 * Changes to replay(), specifically those involving opcode or parameter changes, should be mimicked
867 status_t DisplayList::replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, uint32_t level) { function in class:android::uirenderer::DisplayList
1464 // Ignore dirty during recording, it matters only when we replay

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