Searched defs:ry (Results 1 - 15 of 15) sorted by relevance

/frameworks/base/libs/hwui/
H A DShapeCache.cpp33 float rx, float ry, SkPaint* paint) {
34 RoundRectShapeCacheEntry entry(width, height, rx, ry, paint);
41 path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
32 getRoundRect(float width, float height, float rx, float ry, SkPaint* paint) argument
H A DShapeCache.h149 RoundRectShapeCacheEntry(float width, float height, float rx, float ry, SkPaint* paint): argument
154 mRy = *(uint32_t*) &ry;
380 PathTexture* getRoundRect(float width, float height, float rx, float ry, SkPaint* paint);
H A DDisplayListRenderer.cpp1683 float rx, float ry, SkPaint* paint) {
1688 addPoint(rx, ry);
1682 drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, SkPaint* paint) argument
H A DOpenGLRenderer.cpp2354 float rx, float ry, SkPaint* p) {
2362 right - left, bottom - top, rx, ry, p);
2372 ry += outset;
2374 path.addRoundRect(rect, rx, ry);
2353 drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, SkPaint* p) argument
/frameworks/base/core/jni/
H A Dandroid_view_GLES20DisplayList.cpp99 jobject clazz, DisplayList* displayList, float ry) {
100 displayList->setRotationY(ry);
98 android_view_GLES20DisplayList_setRotationY(JNIEnv* env, jobject clazz, DisplayList* displayList, float ry) argument
H A Dandroid_view_GLES20Canvas.cpp431 jfloat rx, jfloat ry, SkPaint* paint) {
432 renderer->drawRoundRect(left, top, right, bottom, rx, ry, paint);
429 android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, SkPaint* paint) argument
/frameworks/base/core/java/android/view/
H A DGLES20RecordingCanvas.java239 public void drawRoundRect(RectF rect, float rx, float ry, Paint paint) { argument
240 super.drawRoundRect(rect, rx, ry, paint);
H A DGLES20Canvas.java1147 public void drawRoundRect(RectF rect, float rx, float ry, Paint paint) { argument
1151 rx, ry, paint.mNativePaint);
/frameworks/base/core/jni/android/graphics/
H A DPath.cpp203 jfloat rx, jfloat ry, SkPath::Direction dir) {
207 SkScalar ry_ = SkFloatToScalar(ry);
202 addRoundRectXY(JNIEnv* env, jobject clazz, SkPath* obj, jobject rect, jfloat rx, jfloat ry, SkPath::Direction dir) argument
H A DCanvas.cpp427 jobject jrect, jfloat rx, jfloat ry,
431 canvas->drawRoundRect(rect, SkFloatToScalar(rx), SkFloatToScalar(ry),
426 drawRoundRect(JNIEnv* env, jobject, SkCanvas* canvas, jobject jrect, jfloat rx, jfloat ry, SkPaint* paint) argument
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java373 int nPath, RectF rect, float rx, float ry, int dir) {
381 rect.left, rect.top, rect.width(), rect.height(), rx * 2, ry * 2), false);
372 native_addRoundRect( int nPath, RectF rect, float rx, float ry, int dir) argument
H A DCanvas_Delegate.java767 final RectF rect, final float rx, final float ry, int paint) {
781 (int)rx, (int)ry);
789 (int)rx, (int)ry);
766 native_drawRoundRect(int nativeCanvas, final RectF rect, final float rx, final float ry, int paint) argument
/frameworks/base/graphics/java/android/graphics/
H A DPath.java473 * @param ry The y-radius of the rounded corners on the round-rectangle
476 public void addRoundRect(RectF rect, float rx, float ry, Direction dir) { argument
481 native_addRoundRect(mNativePath, rect, rx, ry, dir.nativeInt);
644 float rx, float ry, int dir);
643 native_addRoundRect(int nPath, RectF rect, float rx, float ry, int dir) argument
H A DCanvas.java1002 * @param ry The y-radius of the oval used to round the corners
1005 public void drawRoundRect(RectF rect, float rx, float ry, Paint paint) { argument
1009 native_drawRoundRect(mNativeCanvas, rect, rx, ry,
1694 float ry, int paint);
1692 native_drawRoundRect(int nativeCanvas, RectF rect, float rx, float ry, int paint) argument
/frameworks/native/opengl/libagl/
H A Dmatrix.cpp727 const GLfixed ry = rhs->y; local
728 lhs->x = mla2a(rx, m[ 0], ry, m[ 4], m[12]);
729 lhs->y = mla2a(rx, m[ 1], ry, m[ 5], m[13]);
730 lhs->z = mla2a(rx, m[ 2], ry, m[ 6], m[14]);
731 lhs->w = mla2a(rx, m[ 3], ry, m[ 7], m[15]);
737 const GLfixed ry = rhs->y; local
739 lhs->x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]);
740 lhs->y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]);
741 lhs->z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]);
742 lhs->w = mla3a(rx, m[ 3], ry,
748 const GLfixed ry = rhs->y; local
763 const GLfixed ry = rhs->y; local
777 const GLfixed ry = rhs->y; local
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