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/sdk/emulator/opengl/host/libs/Translator/EGL/
H A DEglValidate.cpp66 bool EglValidate::releaseContext(EGLContext ctx,EGLSurface s1,EGLSurface s2) { argument
68 (s1 == EGL_NO_SURFACE) &&
72 bool EglValidate::badContextMatch(EGLContext ctx,EGLSurface s1,EGLSurface s2) { argument
73 return ctx != EGL_NO_CONTEXT ? (s1 == EGL_NO_SURFACE || s2 == EGL_NO_SURFACE):
74 (s1 != EGL_NO_SURFACE || s2 != EGL_NO_SURFACE);

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