Searched defs:saveLayer (Results 1 - 7 of 7) sorted by relevance

/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DGcSnapshot.java54 * Handling of layers (created with {@link Canvas#saveLayer(RectF, Paint, int)}) is handled through
73 /** a local layer created with {@link Canvas#saveLayer(RectF, Paint, int)}.
235 * This is the equivalent of {@link Canvas#saveLayer(RectF, Paint, int)}
243 * @see Canvas#saveLayer(RectF, Paint, int)
245 public GcSnapshot saveLayer(RectF layerBounds, Paint_Delegate paint, int flags) { method in class:GcSnapshot
579 // of saveLayer(), but that doesn't mean there's no layer.
/frameworks/base/core/jni/android/graphics/
H A DCanvas.cpp114 static int saveLayer(JNIEnv* env, jobject, SkCanvas* canvas, jobject bounds, function in class:android::SkCanvasGlue
122 return canvas->saveLayer(bounds_, paint, (SkCanvas::SaveFlags)flags);
131 return canvas->saveLayer(&bounds, paint, (SkCanvas::SaveFlags)flags);
967 (void*) SkCanvasGlue::saveLayer},
/frameworks/base/graphics/java/android/graphics/
H A DCanvas.java348 public int saveLayer(RectF bounds, Paint paint, int saveFlags) { method in class:Canvas
355 * Helper version of saveLayer() that takes 4 values rather than a RectF.
357 public int saveLayer(float left, float top, float right, float bottom, Paint paint, method in class:Canvas
/frameworks/base/libs/hwui/
H A DDisplayListRenderer.cpp956 renderer.saveLayer(f1, f2, f3, f4, paint, flags);
1494 int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::DisplayListRenderer
H A DOpenGLRenderer.cpp601 int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::OpenGLRenderer
626 return saveLayer(left, top, right, bottom, NULL, flags);
630 return saveLayer(left, top, right, bottom, &paint, flags);
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java363 return canvasDelegate.saveLayer(bounds, paintDelegate, layerFlags);
381 return canvasDelegate.saveLayer(new RectF(l, t, r, b),
1180 * layers involved (see {@link #saveLayer(RectF, int, int)}.
1200 * layers involved (see {@link #saveLayer(RectF, int, int)}.
1240 return saveLayer(rect, paint, saveFlags);
1243 private int saveLayer(RectF rect, Paint_Delegate paint, int saveFlags) { method in class:Canvas_Delegate
1247 mSnapshot = mSnapshot.saveLayer(rect, paint, saveFlags);
/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java607 public int saveLayer(RectF bounds, Paint paint, int saveFlags) { method in class:GLES20Canvas
609 return saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, paint, saveFlags);
626 public int saveLayer(float left, float top, float right, float bottom, Paint paint, method in class:GLES20Canvas

Completed in 64 milliseconds