Searched defs:seg2 (Results 1 - 15 of 15) sorted by relevance

/external/valgrind/main/exp-sgcheck/
H A Dpc_common.c142 Seg* seg2; member in struct:__anon13887::__anon13888::__anon13891
191 void h_record_arith_error( Seg* seg1, Seg* seg2, HChar* opname ) argument
197 xe.XE.Arith.seg2 = seg2;
470 Seg* seg2 = xe->XE.Arith.seg2; local
474 tl_assert(BOTTOM != seg2 && UNKNOWN != seg2);
482 if (seg1 != seg2) {
497 if (NONPTR == seg2) {
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/external/freetype/src/autofit/
H A Dafcjk.c733 AF_Segment seg1, seg2; local
754 for ( seg2 = segments; seg2 < segment_limit; seg2++ )
755 if ( seg2 != seg1 && seg1->dir + seg2->dir == 0 )
757 FT_Pos dist = seg2->pos - seg1->pos;
769 if ( min < seg2->min_coord )
770 min = seg2->min_coord;
772 if ( max > seg2
1088 AF_Segment seg2; local
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H A Daflatin.c953 AF_Segment seg1, seg2; local
971 /* with seg1 to the `left' of seg2 */
972 for ( seg2 = segments; seg2 < segment_limit; seg2++ )
975 FT_Pos pos2 = seg2->pos;
978 if ( seg1->dir + seg2->dir == 0 && pos2 > pos1 )
987 if ( min < seg2->min_coord )
988 min = seg2->min_coord;
990 if ( max > seg2
1251 AF_Segment seg2; local
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H A Daflatin2.c945 AF_Segment seg1, seg2; local
960 for ( seg2 = segment_mid; seg2 < segment_limit; seg2++ )
970 for ( seg2 = segments; seg2 < segment_limit; seg2++ )
971 if ( seg1->dir + seg2->dir == 0 && seg2->pos > seg1->pos )
975 FT_Pos pos2 = seg2
1261 AF_Segment seg2; local
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/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DLoopBlinnPathProcessor.cpp1101 Segment* seg2 = *iter2; local
1102 ASSERT(seg2->kind() == Segment::Cubic);
1103 if (seg != seg2) {
1106 for (int j = 0; j < seg2->numberOfTriangles(); j++) {
1107 LoopBlinnLocalTriangulator::Triangle* triangle2 = seg2->getTriangle(j);
1110 conditionallySubdivide(seg2, nextSegments);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
H A Dshark.c1161 float seg1, seg2, seg3, seg4, segup; local
1169 seg2 = 1.8 * thrash * sin((fish->htail + 45.0) * RRAD);
1192 P033[0] = iP033[0] + seg2;
1193 P034[0] = iP034[0] + seg2;
1194 P035[0] = iP035[0] + seg2;
1195 P036[0] = iP036[0] + seg2;
1196 P037[0] = iP037[0] + seg2;
1197 P038[0] = iP038[0] + seg2;
1198 P039[0] = iP039[0] + seg2;
1199 P040[0] = iP040[0] + seg2;
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H A Ddolphin.c1807 float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; local
1817 seg2 = 3.0 * thrash * sin((fish->htail + 6.0) * RRAD);
1848 P028[1] = iP028[1] + seg2;
1849 P029[1] = iP029[1] + seg2;
1850 P030[1] = iP030[1] + seg2;
1851 P031[1] = iP031[1] + seg2;
1852 P032[1] = iP032[1] + seg2;
1853 P033[1] = iP033[1] + seg2;
1854 P034[1] = iP034[1] + seg2;
1855 P035[1] = iP035[1] + seg2;
[all...]
H A Dwhale.c1673 float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; local
1682 seg2 = 3.7 * thrash * sin((fish->htail + 15.0) * RRAD);
1713 P028[1] = iP028[1] + seg2;
1714 P029[1] = iP029[1] + seg2;
1715 P030[1] = iP030[1] + seg2;
1716 P031[1] = iP031[1] + seg2;
1717 P032[1] = iP032[1] + seg2;
1718 P033[1] = iP033[1] + seg2;
1719 P034[1] = iP034[1] + seg2;
1720 P035[1] = iP035[1] + seg2;
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
H A Dshark.c1161 float seg1, seg2, seg3, seg4, segup; local
1169 seg2 = 1.8 * thrash * sin((fish->htail + 45.0) * RRAD);
1192 P033[0] = iP033[0] + seg2;
1193 P034[0] = iP034[0] + seg2;
1194 P035[0] = iP035[0] + seg2;
1195 P036[0] = iP036[0] + seg2;
1196 P037[0] = iP037[0] + seg2;
1197 P038[0] = iP038[0] + seg2;
1198 P039[0] = iP039[0] + seg2;
1199 P040[0] = iP040[0] + seg2;
[all...]
H A Ddolphin.c1807 float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; local
1817 seg2 = 3.0 * thrash * sin((fish->htail + 6.0) * RRAD);
1848 P028[1] = iP028[1] + seg2;
1849 P029[1] = iP029[1] + seg2;
1850 P030[1] = iP030[1] + seg2;
1851 P031[1] = iP031[1] + seg2;
1852 P032[1] = iP032[1] + seg2;
1853 P033[1] = iP033[1] + seg2;
1854 P034[1] = iP034[1] + seg2;
1855 P035[1] = iP035[1] + seg2;
[all...]
H A Dwhale.c1673 float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; local
1682 seg2 = 3.7 * thrash * sin((fish->htail + 15.0) * RRAD);
1713 P028[1] = iP028[1] + seg2;
1714 P029[1] = iP029[1] + seg2;
1715 P030[1] = iP030[1] + seg2;
1716 P031[1] = iP031[1] + seg2;
1717 P032[1] = iP032[1] + seg2;
1718 P033[1] = iP033[1] + seg2;
1719 P034[1] = iP034[1] + seg2;
1720 P035[1] = iP035[1] + seg2;
[all...]
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
H A Dshark.c1161 float seg1, seg2, seg3, seg4, segup; local
1169 seg2 = 1.8 * thrash * sin((fish->htail + 45.0) * RRAD);
1192 P033[0] = iP033[0] + seg2;
1193 P034[0] = iP034[0] + seg2;
1194 P035[0] = iP035[0] + seg2;
1195 P036[0] = iP036[0] + seg2;
1196 P037[0] = iP037[0] + seg2;
1197 P038[0] = iP038[0] + seg2;
1198 P039[0] = iP039[0] + seg2;
1199 P040[0] = iP040[0] + seg2;
[all...]
H A Ddolphin.c1807 float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; local
1817 seg2 = 3.0 * thrash * sin((fish->htail + 6.0) * RRAD);
1848 P028[1] = iP028[1] + seg2;
1849 P029[1] = iP029[1] + seg2;
1850 P030[1] = iP030[1] + seg2;
1851 P031[1] = iP031[1] + seg2;
1852 P032[1] = iP032[1] + seg2;
1853 P033[1] = iP033[1] + seg2;
1854 P034[1] = iP034[1] + seg2;
1855 P035[1] = iP035[1] + seg2;
[all...]
H A Dwhale.c1673 float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; local
1682 seg2 = 3.7 * thrash * sin((fish->htail + 15.0) * RRAD);
1713 P028[1] = iP028[1] + seg2;
1714 P029[1] = iP029[1] + seg2;
1715 P030[1] = iP030[1] + seg2;
1716 P031[1] = iP031[1] + seg2;
1717 P032[1] = iP032[1] + seg2;
1718 P033[1] = iP033[1] + seg2;
1719 P034[1] = iP034[1] + seg2;
1720 P035[1] = iP035[1] + seg2;
[all...]
/external/valgrind/main/coregrind/m_syswrap/
H A Dsyswrap-generic.c1085 NSegment const * seg2; local
1087 seg2 = VG_(am_find_nsegment)( VG_(brk_limit)-1 );
1088 if (seg2 && seg == seg2 && seg->hasW)

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