Searched defs:shaders_ref (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp2027 (JNIEnv *_env, jobject _this, jint program, jint maxcount, jintArray count_ref, jint countOffset, jintArray shaders_ref, jint shadersOffset) {
2055 if (!shaders_ref) {
2067 _shadersRemaining = _env->GetArrayLength(shaders_ref) - shadersOffset;
2069 _env->GetPrimitiveArrayCritical(shaders_ref, (jboolean *)0);
2081 _env->ReleasePrimitiveArrayCritical(shaders_ref, shaders_base,
4352 (JNIEnv *_env, jobject _this, jint n, jintArray shaders_ref, jint offset, jint binaryformat, jobject binary_buf, jint length) {
4364 if (!shaders_ref) {
4376 _shadersRemaining = _env->GetArrayLength(shaders_ref) - offset;
4378 _env->GetPrimitiveArrayCritical(shaders_ref, (jboolean *)0);
4399 _env->ReleasePrimitiveArrayCritical(shaders_ref, shaders_bas
2026 android_glGetAttachedShaders__II_3II_3II(JNIEnv *_env, jobject _this, jint program, jint maxcount, jintArray count_ref, jint countOffset, jintArray shaders_ref, jint shadersOffset) argument
4351 android_glShaderBinary__I_3IIILjava_nio_Buffer_2I(JNIEnv *_env, jobject _this, jint n, jintArray shaders_ref, jint offset, jint binaryformat, jobject binary_buf, jint length) argument
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