Searched defs:standby (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioFlinger.h280 // standby delay for MIXER and DUPLICATING playback threads is read from property
579 bool standby() const { return mStandby; } function in class:android::AudioFlinger::ThreadBase
729 // and read by other threads without lock or barrier via standby() , outDevice()
734 bool mStandby; // Whether thread is currently in standby.
770 // standby mode does not have an enum value
1157 // No sleep in standby mode; waits on a condition
1548 // Enter standby if not already in standby, and set mStandby flag
1549 void standby();
1551 // Call the HAL standby metho
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H A DAudioFlinger.cpp247 ALOGI("Using %u mSec as standby time.", int_val);
250 ALOGI("Using default %u mSec as standby time.",
1283 snprintf(buffer, SIZE, "standby: %d\n", mStandby);
2591 // put audio hardware into standby after short delay
2708 // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2710 // put output stream into standby mode
2712 mOutput->stream->common.standby(&mOutput->stream->common);
2837 ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2838 mOutput->stream->common.standby(&mOutput->stream->common);
2868 //TODO: delay standby whe
6228 void AudioFlinger::RecordThread::standby() function in class:android::AudioFlinger::RecordThread
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