Searched defs:texture (Results 1 - 9 of 9) sorted by relevance

/development/tools/emulator/opengl/system/GLESv1_enc/
H A DGLEncoder.cpp63 // get number of texture formats;
292 void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture) argument
296 ctx->m_state->setActiveTexture(texture - GL_TEXTURE0);
600 void GLEncoder::s_glActiveTexture(void* self, GLenum texture)
606 if ((err = state->setActiveTextureUnit(texture)) != GL_NO_ERROR) {
612 ctx->m_glActiveTexture_enc(ctx, texture);
615 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture)
622 if ((err = state->bindTexture(target, texture, &firstUse)) != GL_NO_ERROR) {
629 ctx->m_glBindTexture_enc(ctx, target, texture);
637 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture);
[all...]
H A Dgl_enc.cpp684 void glActiveTexture_enc(void *self , GLenum texture) argument
696 memcpy(ptr, &texture, 4); ptr += 4;
731 void glBindTexture_enc(void *self , GLenum target, GLuint texture) argument
744 memcpy(ptr, &texture, 4); ptr += 4;
866 void glClientActiveTexture_enc(void *self , GLenum texture) argument
878 memcpy(ptr, &texture, 4); ptr += 4;
1612 GLboolean glIsTexture_enc(void *self , GLuint texture) argument
1624 memcpy(ptr, &texture, 4); ptr += 4;
3903 void glFramebufferTexture2DOES_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) argument
3918 memcpy(ptr, &texture,
4427 glFramebufferTexture2DMultisampleIMG_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) argument
4728 glExtGetTexLevelParameterivQCOM_enc(void *self , GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params) argument
[all...]
H A Dgl_entry.cpp47 void glActiveTexture(GLenum texture);
50 void glBindTexture(GLenum target, GLuint texture);
58 void glClientActiveTexture(GLenum texture);
104 GLboolean glIsTexture(GLuint texture);
237 void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
274 void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
290 void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params);
537 void glActiveTexture(GLenum texture) argument
540 ctx->glActiveTexture(ctx, texture);
555 void glBindTexture(GLenum target, GLuint texture) argument
603 glClientActiveTexture(GLenum texture) argument
883 glIsTexture(GLuint texture) argument
1685 glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) argument
1909 glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) argument
2007 glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params) argument
[all...]
/development/tools/emulator/opengl/shared/OpenglCodecCommon/
H A DGLClientState.cpp243 GLenum GLClientState::setActiveTextureUnit(GLenum texture) argument
245 GLuint unit = texture - GL_TEXTURE0;
301 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, argument
306 if (texture != 0) {
308 texrec = (TextureRec*)bsearch(&texture, m_tex.textures,
312 if (!(texrec = addTextureRec(texture, target))) {
324 m_tex.activeUnit->texture[TEXTURE_2D] = texture;
327 m_tex.activeUnit->texture[TEXTURE_EXTERNAL] = texture;
[all...]
H A DGLClientState.h137 * TEXTURE_EXTERNAL_OES texture targets; TEXTURE_CUBE_MAP or other extension
143 // Sets the active texture unit. Up to MAX_TEXTURE_UNITS are supported.
144 GLenum setActiveTextureUnit(GLenum texture);
163 // Set the target binding of the active texture unit to texture. Returns
164 // GL_NO_ERROR on success or GL_INVALID_OPERATION if the texture has
166 // it is set to indicate whether this is the first use of the texture.
169 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse);
171 // Return the texture currently bound to GL_TEXTURE_(2D|EXTERNAL_OES).
196 GLuint texture[TEXTURE_TARGET_COUN member in struct:GLClientState::TextureUnit
[all...]
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
H A DMatrixTrackingGL.java81 public void glActiveTexture(int texture) { argument
82 mgl.glActiveTexture(texture);
93 public void glBindTexture(int target, int texture) { argument
94 mgl.glBindTexture(target, texture);
125 public void glClientActiveTexture(int texture) { argument
126 mgl.glClientActiveTexture(texture);
913 public boolean glIsTexture(int texture) { argument
/development/tools/emulator/opengl/system/GLESv2_enc/
H A Dgl2_enc.cpp17 void glActiveTexture_enc(void *self , GLenum texture) argument
29 memcpy(ptr, &texture, 4); ptr += 4;
115 void glBindTexture_enc(void *self , GLenum target, GLuint texture) argument
128 memcpy(ptr, &texture, 4); ptr += 4;
806 void glFramebufferTexture2D_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) argument
821 memcpy(ptr, &texture, 4); ptr += 4;
1551 GLboolean glIsTexture_enc(void *self , GLuint texture) argument
1563 memcpy(ptr, &texture, 4); ptr += 4;
2671 void glFramebufferTexture3DOES_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) argument
2686 memcpy(ptr, &texture,
[all...]
H A Dgl2_entry.cpp9 void glActiveTexture(GLenum texture);
15 void glBindTexture(GLenum target, GLuint texture);
56 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
96 GLboolean glIsTexture(GLuint texture);
162 void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
182 void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
200 void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params);
226 void glActiveTexture(GLenum texture) argument
229 ctx->glActiveTexture(ctx, texture);
262 void glBindTexture(GLenum target, GLuint texture) argument
512 glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) argument
756 glIsTexture(GLuint texture) argument
1152 glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) argument
1274 glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) argument
1382 glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params) argument
[all...]
/development/tools/emulator/opengl/tests/gles_android_wrapper/
H A Dgles.cpp246 void glActiveTexture(GLenum texture) argument
248 getDispatch()->glActiveTexture(texture);
261 void glBindTexture(GLenum target, GLuint texture) argument
263 getDispatch()->glBindTexture(target, texture);
301 void glClientActiveTexture(GLenum texture) argument
303 getDispatch()->glClientActiveTexture(texture);
536 GLboolean glIsTexture(GLuint texture) argument
538 return getDispatch()->glIsTexture(texture);
1101 void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) argument
1103 getDispatch()->glFramebufferTexture2DOES(target, attachment, textarget, texture, leve
1281 glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) argument
1361 glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) argument
[all...]

Completed in 162 milliseconds