Searched defs:textures_base (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10.cpp418 GLuint *textures_base = (GLuint *) 0; local
441 textures_base = (GLuint *)
443 textures = textures_base + offset;
451 if (textures_base) {
452 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
971 GLuint *textures_base = (GLuint *) 0; local
994 textures_base = (GLuint *)
996 textures = textures_base + offset;
1004 if (textures_base) {
1005 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
[all...]
H A Dandroid_opengl_GLES20.cpp785 GLuint *textures_base = (GLuint *) 0; local
808 textures_base = (GLuint *)
810 textures = textures_base + offset;
818 if (textures_base) {
819 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
1288 GLuint *textures_base = (GLuint *) 0; local
1311 textures_base = (GLuint *)
1313 textures = textures_base + offset;
1321 if (textures_base) {
1322 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
[all...]
H A Dcom_google_android_gles_jni_GLImpl.cpp546 GLuint *textures_base = (GLuint *) 0; local
569 textures_base = (GLuint *)
571 textures = textures_base + offset;
579 if (textures_base) {
580 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
1099 GLuint *textures_base = (GLuint *) 0; local
1122 textures_base = (GLuint *)
1124 textures = textures_base + offset;
1132 if (textures_base) {
1133 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
[all...]

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