Searched defs:threadObj (Results 1 - 5 of 5) sorted by relevance

/dalvik/vm/native/
H A Djava_lang_VMThread.cpp33 Object* threadObj = (Object*) args[0]; local
36 /* copying collector will pin threadObj for us since it was an argument */
37 dvmCreateInterpThread(threadObj, (int) stackSize);
49 RETURN_PTR(dvmThreadSelf()->threadObj);
/dalvik/vm/
H A DDdm.cpp254 Object* threadObj = thread->threadObj; local
256 if (threadObj != NULL) {
258 dvmGetFieldObject(threadObj, gDvm.offJavaLangThread_name);
394 Object* threadObj = thread->threadObj; local
395 if (threadObj != NULL) {
396 isDaemon = dvmGetFieldBoolean(threadObj,
H A DThread.cpp294 * object monitors. We'll set the "threadObj" field later.
551 if (!dvmGetFieldBoolean(target->threadObj,
685 Object* threadObj; local
721 threadObj = dvmAllocObject(gDvm.classJavaLangThread, ALLOC_DEFAULT);
722 if (threadObj == NULL) {
726 dvmReleaseTrackedAlloc(threadObj, NULL);
736 dvmCallMethod(thread, init, threadObj, &unused, groupObj, threadNameStr,
755 dvmCallMethod(thread, init, vmThreadObj, &unused, threadObj);
770 dvmSetFieldObject(threadObj, gDvm.offJavaLangThread_vmThread,
773 thread->threadObj
1232 dvmCreateInterpThread(Object* threadObj, int reqStackSize) argument
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H A DThread.h237 Object* threadObj; member in struct:Thread
490 bool dvmCreateInterpThread(Object* threadObj, int reqStackSize);
H A DDebugger.cpp1698 static Thread* threadObjToThread(Object* threadObj) argument
1703 if (thread->threadObj == threadObj)
1716 Object* threadObj; local
1720 threadObj = objectIdToObject(threadId);
1721 assert(threadObj != NULL);
1726 thread = threadObjToThread(threadObj);
1764 Object* threadObj; local
1768 threadObj = objectIdToObject(threadId);
1769 assert(threadObj !
1792 Object* threadObj; local
1819 Object* threadObj; local
1865 Object* threadObj; local
1896 Object* threadObj; local
2050 Object* threadObj; local
2072 Object* threadObj; local
2149 Object* threadObj = objectIdToObject(threadId); local
2170 Object* threadObj = objectIdToObject(threadId); local
2563 Object* threadObj; local
2620 Object* threadObj = objectIdToObject(threadId); local
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