Searched defs:tmx (Results 1 - 6 of 6) sorted by relevance

/external/skia/src/core/
H A DSkBitmapSamplerTemplate.h18 BITMAP_CLASSNAME_PREFIX(_Point_Sampler)(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
19 : SkBitmapSampler(bm, false, tmx, tmy)
H A DSkBitmapProcShader.cpp27 TileMode tmx, TileMode tmy) {
29 fState.fTileModeX = (uint8_t)tmx;
275 TileMode tmx, TileMode tmy,
287 storageSize, (src, tmx, tmy));
26 SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMode tmy) argument
274 CreateBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, void* storage, size_t storageSize) argument
H A DSkBitmapSampler.cpp28 SkShader::TileMode tmx, SkShader::TileMode tmy)
29 : fBitmap(bm), fFilterBitmap(filter), fTileModeX(tmx), fTileModeY(tmy)
36 fTileProcX = get_tilemode_proc(tmx);
47 SkShader::TileMode tmx, SkShader::TileMode tmy)
48 : SkBitmapSampler(bm, filter, tmx, tmy) {}
78 ARGB32_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
79 : SkBitmapSampler(bm, true, tmx, tmy)
126 RGB16_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
127 : SkBitmapSampler(bm, true, tmx, tmy)
180 Index8_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShade argument
27 SkBitmapSampler(const SkBitmap& bm, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
46 SkNullBitmapSampler(const SkBitmap& bm, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
235 A8_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
290 A8_NoFilter_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
317 Create(const SkBitmap& bm, bool doFilter, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
[all...]
H A DSkShader.cpp202 TileMode tmx, TileMode tmy) {
203 return SkShader::CreateBitmapShader(src, tmx, tmy, NULL, 0);
201 CreateBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy) argument
/external/skia/gm/
H A Dtilemodes.cpp49 SkShader::TileMode tmx, SkShader::TileMode tmy) {
50 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
48 setup(SkPaint* paint, const SkBitmap& bm, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
/external/skia/samplecode/
H A DSampleTiling.cpp51 SkShader::TileMode tmx, SkShader::TileMode tmy) {
52 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
50 setup(SkPaint* paint, const SkBitmap& bm, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy) argument

Completed in 814 milliseconds