/frameworks/rs/ |
H A D | rsMatrix2x2.cpp | 58 void Matrix2x2::transpose() { function in class:Matrix2x2
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H A D | rsMatrix3x3.cpp | 65 void Matrix3x3::transpose() { function in class:Matrix3x3
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H A D | rsMatrix4x4.cpp | 119 void Matrix4x4::transpose() { function in class:Matrix4x4
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/frameworks/support/renderscript/v8/rs_support/ |
H A D | rsMatrix2x2.cpp | 58 void Matrix2x2::transpose() { function in class:Matrix2x2
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H A D | rsMatrix3x3.cpp | 65 void Matrix3x3::transpose() { function in class:Matrix3x3
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H A D | rsMatrix4x4.cpp | 119 void Matrix4x4::transpose() { function in class:Matrix4x4
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/frameworks/base/graphics/java/android/renderscript/ |
H A D | Matrix2f.java | 184 * Sets the current matrix to its transpose 186 public void transpose() { method in class:Matrix2f
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H A D | Matrix3f.java | 306 * Sets the current matrix to its transpose 308 public void transpose() { method in class:Matrix3f
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H A D | Matrix4f.java | 453 * Sets the current matrix to its inverse transpose 481 * Sets the current matrix to its transpose 483 public void transpose() { method in class:Matrix4f
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/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
H A D | Matrix2f.java | 184 * Sets the current matrix to its transpose 186 public void transpose() { method in class:Matrix2f
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H A D | Matrix3f.java | 306 * Sets the current matrix to its transpose 308 public void transpose() { method in class:Matrix3f
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H A D | Matrix4f.java | 453 * Sets the current matrix to its inverse transpose 481 * Sets the current matrix to its transpose 483 public void transpose() { method in class:Matrix4f
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/frameworks/av/media/libmedia/ |
H A D | JetPlayer.cpp | 424 int JetPlayer::queueSegment(int segmentNum, int libNum, int repeatCount, int transpose, argument 427 ALOGV("JetPlayer::queueSegment segmentNum=%d, libNum=%d, repeatCount=%d, transpose=%d", 428 segmentNum, libNum, repeatCount, transpose); 430 return JET_QueueSegment(mEasData, segmentNum, libNum, repeatCount, transpose, muteFlags, userID);
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/frameworks/base/core/jni/ |
H A D | android_media_JetPlayer.cpp | 266 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags, 277 = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID); 292 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray, 321 result = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteMask, userID); 265 android_media_JetPlayer_queueSegment(JNIEnv *env, jobject thiz, jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags, jbyte userID) argument 291 android_media_JetPlayer_queueSegmentMuteArray(JNIEnv *env, jobject thiz, jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray, jbyte userID) argument
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H A D | android_opengl_GLES20.cpp | 5425 /* void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 5428 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 5456 (GLboolean)transpose, 5470 /* void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 5473 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) { 5487 (GLboolean)transpose, 5495 /* void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 5498 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 5526 (GLboolean)transpose, 5540 /* void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, cons 5427 android_glUniformMatrix2fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 5472 android_glUniformMatrix2fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 5497 android_glUniformMatrix3fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 5542 android_glUniformMatrix3fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 5567 android_glUniformMatrix4fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 5612 android_glUniformMatrix4fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument [all...] |
/frameworks/native/services/sensorservice/ |
H A D | mat.h | 283 // transpose. this handles matrices of matrices 284 inline int PURE transpose(int v) { return v; } function in namespace:android 285 inline float PURE transpose(float v) { return v; } function in namespace:android 286 inline double PURE transpose(double v) { return v; } function in namespace:android 290 mat<TYPE, R, C> PURE transpose(const mat<TYPE, C, R>& m) { function in namespace:android 294 r[i][j] = transpose(m[j][i]); 327 mat<TYPE, SIZE, 1> PURE transpose(const VEC<TYPE, SIZE>& v) { function in namespace:android 330 r[i][0] = transpose(v[i]);
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/frameworks/base/media/java/android/media/ |
H A D | JetPlayer.java | 268 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 282 int transpose, int muteFlags, byte userID) { 284 transpose, muteFlags, userID); 296 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 311 int transpose, boolean[] muteArray, byte userID) { 316 transpose, muteArray, userID); 548 int repeatCount, int transpose, int muteFlags, byte userID); 550 int repeatCount, int transpose, boolean[] muteArray, byte userID); 281 queueJetSegment(int segmentNum, int libNum, int repeatCount, int transpose, int muteFlags, byte userID) argument 310 queueJetSegmentMuteArray(int segmentNum, int libNum, int repeatCount, int transpose, boolean[] muteArray, byte userID) argument 547 native_queueJetSegment(int segmentNum, int libNum, int repeatCount, int transpose, int muteFlags, byte userID) argument 549 native_queueJetSegmentMuteArray(int segmentNum, int libNum, int repeatCount, int transpose, boolean[] muteArray, byte userID) argument
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 1769 // C function void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1774 boolean transpose, 1779 // C function void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1784 boolean transpose, 1788 // C function void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1793 boolean transpose, 1798 // C function void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1803 boolean transpose, 1807 // C function void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1812 boolean transpose, 1771 glUniformMatrix2fv( int location, int count, boolean transpose, float[] value, int offset ) argument 1781 glUniformMatrix2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 1790 glUniformMatrix3fv( int location, int count, boolean transpose, float[] value, int offset ) argument 1800 glUniformMatrix3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 1809 glUniformMatrix4fv( int location, int count, boolean transpose, float[] value, int offset ) argument 1819 glUniformMatrix4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.cpp | 5112 void GLTrace_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { argument 5130 // copy argument transpose 5134 arg_transpose->add_boolvalue(transpose); 5145 glContext->hooks->gl.glUniformMatrix2fv(location, count, transpose, value); 5159 void GLTrace_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { argument 5177 // copy argument transpose 5181 arg_transpose->add_boolvalue(transpose); 5192 glContext->hooks->gl.glUniformMatrix3fv(location, count, transpose, value); 5206 void GLTrace_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { argument 5224 // copy argument transpose 9311 GLTrace_glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) argument 9364 GLTrace_glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) argument 9417 GLTrace_glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) argument [all...] |