Searched defs:txPtr (Results 1 - 1 of 1) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp350 pointer_t& txPtr = coords[i].ptr; local
351 txPtr.setTo(obtainReg(), tmu.bits);
352 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydsdy);
353 ADD(AL, 0, Rx, Rx, reg_imm(txPtr.reg, ASR, 16)); // x += (s>>16)
354 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydtdy);
355 ADD(AL, 0, Ry, Ry, reg_imm(txPtr.reg, ASR, 16)); // y += (t>>16)
357 CONTEXT_LOAD(txPtr.reg, generated_vars.texture[i].stride);
358 SMLABB(AL, Rx, Ry, txPtr.reg, Rx); // x+y*stride
359 CONTEXT_LOAD(txPtr.reg, generated_vars.texture[i].data);
360 base_offset(txPtr, txPt
445 pointer_t& txPtr = parts.coords[i].ptr; local
670 const pointer_t& txPtr = parts.coords[i].ptr; local
696 filter8( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
763 filter16( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
881 filter24( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
893 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
991 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
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