Searched defs:upX (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/opengl/tests/gl_basic/
H A Dgl_basic.cpp39 float centerX, float centerY, float centerZ, float upX, float upY,
56 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
57 upX *= rlup;
64 float sy = fz * upX - fx * upZ;
65 float sz = fx * upY - fy * upX;
38 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
/frameworks/native/opengl/tests/gl_jni/jni/
H A Dgl_code.cpp25 float centerX, float centerY, float centerZ, float upX, float upY,
42 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
43 upX *= rlup;
50 float sy = fz * upX - fx * upZ;
51 float sz = fx * upY - fy * upX;
24 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
/frameworks/native/opengl/tests/tritex/
H A Dtritex.cpp36 float centerX, float centerY, float centerZ, float upX, float upY,
53 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
54 upX *= rlup;
61 float sy = fz * upX - fx * upZ;
62 float sz = fx * upY - fy * upX;
35 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
/frameworks/testing/uiautomator/library/src/com/android/uiautomator/core/
H A DInteractionController.java377 * @param upX
382 public boolean scrollSwipe(final int downX, final int downY, final int upX, final int upY, argument
384 Log.d(LOG_TAG, "scrollSwipe (" + downX + ", " + downY + ", " + upX + ", "
390 swipe(downX, downY, upX, upY, steps);
402 * @param upX
407 public boolean swipe(int downX, int downY, int upX, int upY, int steps) { argument
417 xStep = ((double)(upX - downX)) / swipeSteps;
432 ret &= touchUp(upX, upY);
/frameworks/base/opengl/java/android/opengl/
H A DGLU.java67 * @param upX up vector X
72 float centerX, float centerY, float centerZ, float upX, float upY,
78 upX, upY, upZ);
71 gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
H A DMatrix.java665 * @param upX up vector X
671 float centerX, float centerY, float centerZ, float upX, float upY,
689 float sy = fz * upX - fx * upZ;
690 float sz = fx * upY - fy * upX;
669 setLookAtM(float[] rm, int rmOffset, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument

Completed in 341 milliseconds