Searched defs:useTransforms (Results 1 - 10 of 10) sorted by relevance

/external/webkit/Source/WebCore/rendering/svg/
H A DRenderSVGInline.cpp80 void RenderSVGInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState& transformState) const argument
82 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, useTransforms, fixed, transformState);
H A DRenderSVGModelObject.cpp56 void RenderSVGModelObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const argument
58 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
75 // This code path should never be taken for SVG, as we're assuming useTransforms=true everywhere, absoluteQuads should be used.
H A DRenderSVGForeignObject.cpp163 void RenderSVGForeignObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument
165 // When crawling up the hierachy starting from foreignObject child content, useTransforms may not be set to true.
166 if (!useTransforms)
167 useTransforms = true;
168 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
H A DRenderSVGRoot.cpp297 void RenderSVGRoot::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const argument
300 ASSERT(useTransforms); // mapping a point through SVG w/o respecting trasnforms is useless.
304 RenderBox::mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
H A DRenderSVGText.cpp95 void RenderSVGText::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument
97 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
H A DSVGRenderSupport.cpp72 void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) argument
75 ASSERT(useTransforms); // Mapping a point through SVG w/o respecting transforms is useless.
77 object->parent()->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
/external/webkit/Source/WebCore/rendering/
H A DRenderView.cpp146 void RenderView::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument
152 if (useTransforms && shouldUseTransformFromContainer(0)) {
162 void RenderView::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const argument
167 if (useTransforms && shouldUseTransformFromContainer(0)) {
H A DRenderInline.cpp1119 void RenderInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument
1146 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
1147 if (useTransforms && shouldUseTransformFromContainer(o)) {
1162 o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
1165 void RenderInline::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const argument
1174 o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformState);
1178 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
1179 if (useTransforms && shouldUseTransformFromContainer(o)) {
H A DRenderBox.cpp1197 void RenderBox::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument
1230 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
1231 if (useTransforms && shouldUseTransformFromContainer(o)) {
1246 o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
1249 void RenderBox::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const argument
1267 o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformState);
1271 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
1272 if (useTransforms && shouldUseTransformFromContainer(o)) {
H A DRenderObject.cpp1070 IntRect RenderObject::absoluteBoundingBoxRect(bool useTransforms) argument
1072 if (useTransforms) {
1846 FloatPoint RenderObject::localToAbsolute(const FloatPoint& localPoint, bool fixed, bool useTransforms) const
1849 mapLocalToContainer(0, fixed, useTransforms, transformState);
1855 FloatPoint RenderObject::absoluteToLocal(const FloatPoint& containerPoint, bool fixed, bool useTransforms) const
1858 mapAbsoluteToLocalPoint(fixed, useTransforms, transformState);
1864 void RenderObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument
1885 o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
1888 void RenderObject::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const argument
1892 o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformStat
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