/external/webkit/Source/WebCore/rendering/svg/ |
H A D | RenderSVGInline.cpp | 80 void RenderSVGInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState& transformState) const argument 82 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, useTransforms, fixed, transformState);
|
H A D | RenderSVGModelObject.cpp | 56 void RenderSVGModelObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const argument 58 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState); 75 // This code path should never be taken for SVG, as we're assuming useTransforms=true everywhere, absoluteQuads should be used.
|
H A D | RenderSVGForeignObject.cpp | 163 void RenderSVGForeignObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument 165 // When crawling up the hierachy starting from foreignObject child content, useTransforms may not be set to true. 166 if (!useTransforms) 167 useTransforms = true; 168 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
|
H A D | RenderSVGRoot.cpp | 297 void RenderSVGRoot::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const argument 300 ASSERT(useTransforms); // mapping a point through SVG w/o respecting trasnforms is useless. 304 RenderBox::mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
|
H A D | RenderSVGText.cpp | 95 void RenderSVGText::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument 97 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
|
H A D | SVGRenderSupport.cpp | 72 void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) argument 75 ASSERT(useTransforms); // Mapping a point through SVG w/o respecting transforms is useless. 77 object->parent()->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
|
/external/webkit/Source/WebCore/rendering/ |
H A D | RenderView.cpp | 146 void RenderView::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument 152 if (useTransforms && shouldUseTransformFromContainer(0)) { 162 void RenderView::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const argument 167 if (useTransforms && shouldUseTransformFromContainer(0)) {
|
H A D | RenderInline.cpp | 1119 void RenderInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument 1146 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D()); 1147 if (useTransforms && shouldUseTransformFromContainer(o)) { 1162 o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState); 1165 void RenderInline::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const argument 1174 o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformState); 1178 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D()); 1179 if (useTransforms && shouldUseTransformFromContainer(o)) {
|
H A D | RenderBox.cpp | 1197 void RenderBox::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument 1230 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D()); 1231 if (useTransforms && shouldUseTransformFromContainer(o)) { 1246 o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState); 1249 void RenderBox::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const argument 1267 o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformState); 1271 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D()); 1272 if (useTransforms && shouldUseTransformFromContainer(o)) {
|
H A D | RenderObject.cpp | 1070 IntRect RenderObject::absoluteBoundingBoxRect(bool useTransforms) argument 1072 if (useTransforms) { 1846 FloatPoint RenderObject::localToAbsolute(const FloatPoint& localPoint, bool fixed, bool useTransforms) const 1849 mapLocalToContainer(0, fixed, useTransforms, transformState); 1855 FloatPoint RenderObject::absoluteToLocal(const FloatPoint& containerPoint, bool fixed, bool useTransforms) const 1858 mapAbsoluteToLocalPoint(fixed, useTransforms, transformState); 1864 void RenderObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const argument 1885 o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState); 1888 void RenderObject::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const argument 1892 o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformStat [all...] |