/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/ |
H A D | UT_bug_char.java | 40 private byte min(byte v1, byte v2) { argument 41 return v1 < v2 ? v1 : v2; 43 private byte[] min(byte[] v1, byte[] v2) { argument 44 assert v1.length == v2.length; 45 byte[] rv = new byte[v1.length]; 46 for (int i = 0; i < v1.length; ++i) 47 rv[i] = min(v1[i], v2[i]);
|
H A D | UT_math_agree.java | 149 private float min(float v1, float v2) { argument 150 return v1 < v2 ? v1 : v2; 152 private float[] min(float[] v1, float[] v2) { argument 153 assert v1.length == v2.length; 154 float[] rv = new float[v1.length]; 155 for (int i = 0; i < v1.length; ++i) 156 rv[i] = min(v1[i], v2[i]); 159 private byte min(byte v1, byte v2) { argument 160 return v1 < v 162 min(byte[] v1, byte[] v2) argument 169 min(short v1, short v2) argument 172 min(short[] v1, short[] v2) argument 179 min(int v1, int v2) argument 182 min(int[] v1, int[] v2) argument 189 min(long v1, long v2) argument 192 min(long[] v1, long[] v2) argument 202 max(float v1, float v2) argument 205 max(float[] v1, float[] v2) argument 212 max(byte v1, byte v2) argument 215 max(byte[] v1, byte[] v2) argument 222 max(short v1, short v2) argument 225 max(short[] v1, short[] v2) argument 232 max(int v1, int v2) argument 235 max(int[] v1, int[] v2) argument 242 max(long v1, long v2) argument 245 max(long[] v1, long[] v2) argument 255 fmin(float v1, float v2) argument 258 fmin(float[] v1, float[] v2) argument 261 fmin(float[] v1, float v2) argument 269 fmax(float v1, float v2) argument 272 fmax(float[] v1, float[] v2) argument 275 fmax(float[] v1, float v2) argument [all...] |
/frameworks/compile/libbcc/lib/Renderscript/runtime/arch/ |
H A D | generic.c | 87 extern float __attribute__((overloadable)) fmax(float v1, float v2) { argument 88 return v1 > v2 ? v1 : v2; 91 extern float2 __attribute__((overloadable)) fmax(float2 v1, float2 v2) { argument 93 r.x = v1.x > v2.x ? v1.x : v2.x; 94 r.y = v1.y > v2.y ? v1.y : v2.y; 98 extern float3 __attribute__((overloadable)) fmax(float3 v1, float3 v2) { argument 100 r.x = v1 106 fmax(float4 v1, float4 v2) argument 115 fmax(float2 v1, float v2) argument 122 fmax(float3 v1, float v2) argument 130 fmax(float4 v1, float v2) argument 139 fmin(float v1, float v2) argument 147 fmin(float2 v1, float2 v2) argument 154 fmin(float3 v1, float3 v2) argument 162 fmin(float4 v1, float4 v2) argument 171 fmin(float2 v1, float v2) argument 178 fmin(float3 v1, float v2) argument 186 fmin(float4 v1, float v2) argument 200 max(char v1, char v2) argument 204 max(char2 v1, char2 v2) argument 211 max(char3 v1, char3 v2) argument 219 max(char4 v1, char4 v2) argument 228 max(short v1, short v2) argument 232 max(short2 v1, short2 v2) argument 239 max(short3 v1, short3 v2) argument 247 max(short4 v1, short4 v2) argument 256 max(int v1, int v2) argument 260 max(int2 v1, int2 v2) argument 267 max(int3 v1, int3 v2) argument 275 max(int4 v1, int4 v2) argument 284 max(int64_t v1, int64_t v2) argument 288 max(long2 v1, long2 v2) argument 295 max(long3 v1, long3 v2) argument 303 max(long4 v1, long4 v2) argument 312 max(uchar v1, uchar v2) argument 316 max(uchar2 v1, uchar2 v2) argument 323 max(uchar3 v1, uchar3 v2) argument 331 max(uchar4 v1, uchar4 v2) argument 340 max(ushort v1, ushort v2) argument 344 max(ushort2 v1, ushort2 v2) argument 351 max(ushort3 v1, ushort3 v2) argument 359 max(ushort4 v1, ushort4 v2) argument 368 max(uint v1, uint v2) argument 372 max(uint2 v1, uint2 v2) argument 379 max(uint3 v1, uint3 v2) argument 387 max(uint4 v1, uint4 v2) argument 396 max(ulong v1, ulong v2) argument 400 max(ulong2 v1, ulong2 v2) argument 407 max(ulong3 v1, ulong3 v2) argument 415 max(ulong4 v1, ulong4 v2) argument 424 max(float v1, float v2) argument 428 max(float2 v1, float2 v2) argument 432 max(float2 v1, float v2) argument 436 max(float3 v1, float3 v2) argument 440 max(float3 v1, float v2) argument 444 max(float4 v1, float4 v2) argument 448 max(float4 v1, float v2) argument 457 min(int8_t v1, int8_t v2) argument 461 min(char2 v1, char2 v2) argument 468 min(char3 v1, char3 v2) argument 476 min(char4 v1, char4 v2) argument 485 min(int16_t v1, int16_t v2) argument 489 min(short2 v1, short2 v2) argument 496 min(short3 v1, short3 v2) argument 504 min(short4 v1, short4 v2) argument 513 min(int32_t v1, int32_t v2) argument 517 min(int2 v1, int2 v2) argument 524 min(int3 v1, int3 v2) argument 532 min(int4 v1, int4 v2) argument 541 min(int64_t v1, int64_t v2) argument 545 min(long2 v1, long2 v2) argument 552 min(long3 v1, long3 v2) argument 560 min(long4 v1, long4 v2) argument 569 min(uchar v1, uchar v2) argument 573 min(uchar2 v1, uchar2 v2) argument 580 min(uchar3 v1, uchar3 v2) argument 588 min(uchar4 v1, uchar4 v2) argument 597 min(ushort v1, ushort v2) argument 601 min(ushort2 v1, ushort2 v2) argument 608 min(ushort3 v1, ushort3 v2) argument 616 min(ushort4 v1, ushort4 v2) argument 625 min(uint v1, uint v2) argument 629 min(uint2 v1, uint2 v2) argument 636 min(uint3 v1, uint3 v2) argument 644 min(uint4 v1, uint4 v2) argument 653 min(ulong v1, ulong v2) argument 657 min(ulong2 v1, ulong2 v2) argument 664 min(ulong3 v1, ulong3 v2) argument 672 min(ulong4 v1, ulong4 v2) argument 681 min(float v1, float v2) argument 685 min(float2 v1, float2 v2) argument 689 min(float2 v1, float v2) argument 693 min(float3 v1, float3 v2) argument 697 min(float3 v1, float v2) argument 701 min(float4 v1, float4 v2) argument 705 min(float4 v1, float v2) argument [all...] |
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
H A D | conceal.cpp | 142 uint8 *y1, *y2, *u1, *u2, *v1, *v2; local 156 v1 = curr->vChan + chrstart; 182 oscl_memcpy(v1, v2, B_SIZE); 183 v1 += width_C; 185 oscl_memcpy(v1, v2, B_SIZE); 186 v1 += width_C;
|
/frameworks/base/services/input/ |
H A D | EventHub.cpp | 73 static inline int max(int v1, int v2) argument 75 return (v1 > v2) ? v1 : v2;
|
/frameworks/base/libs/hwui/ |
H A D | Patch.cpp | 159 float v1 = 0.0f; local 173 v1 += vOffset / bitmapHeight; 180 generateRow(vertex, y1, y2, v1, v2, stretchX, rescaleX, right - left, 188 v1 = stepY / bitmapHeight; 199 generateRow(vertex, y1, y2, v1, 1.0f, stretchX, rescaleX, right - left, 220 void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, float v2, argument 248 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); 266 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount); 271 float u1, float v1, float u2, float v2, uint32_t& quadCount) { 284 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 270 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument [all...] |
H A D | LayerRenderer.cpp | 171 const float v1 = (height - r->top) * texY; local 175 TextureVertex::set(mesh++, r->left, r->top, u1, v1); 176 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
|
H A D | FontRenderer.cpp | 386 void FontRenderer::appendMeshQuadNoClip(float x1, float y1, float u1, float v1, argument 406 (*currentPos++) = v1; 426 void FontRenderer::appendMeshQuad(float x1, float y1, float u1, float v1, argument 435 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 450 void FontRenderer::appendRotatedMeshQuad(float x1, float y1, float u1, float v1, argument 454 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
|
H A D | OpenGLRenderer.cpp | 1029 const float v1 = (height - r->top) * texY; local 1034 TextureVertex::set(mesh++, r->left, r->top, u1, v1); 1035 TextureVertex::set(mesh++, r->right, r->top, u2, v1); 1750 float v1 = float(y) / meshHeight; local 1763 TextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1); 1764 TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1); 1767 TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1); 1822 const float v1 = fmax(0.0f, srcTop / height); local 1827 resetDrawTextureTexCoords(u1, v1, u2, v2); 3167 void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, floa argument [all...] |
/frameworks/native/services/surfaceflinger/ |
H A D | Transform.cpp | 72 const float v1 = A[1][i]; local 74 D[0][i] = v0*B[0][0] + v1*B[0][1] + v2*B[0][2]; 75 D[1][i] = v0*B[1][0] + v1*B[1][1] + v2*B[1][2]; 76 D[2][i] = v0*B[2][0] + v1*B[2][1] + v2*B[2][2];
|
/frameworks/base/libs/hwui/font/ |
H A D | Font.cpp | 91 float v1 = glyph->mBitmapMinV; local 99 nPenX + width, nPenY - height, u2, v1, 100 nPenX, nPenY - height, u1, v1, glyph->mCacheTexture); 153 const float v1 = glyph->mBitmapMinV; local 162 position->fY + destination[2].fY, u2, v1, 164 position->fY + destination[3].fY, u1, v1,
|
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/api/ |
H A D | armCOMM_s.h | 4 ;// OpenMAX DL: v1.0.2 101 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 105 _M_VARIANT $v1 153 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 158 _M_TRY1 $v1
|
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/api/ |
H A D | armCOMM_s.h | 4 ;// OpenMAX DL: v1.0.2 101 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 105 _M_VARIANT $v1 156 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 161 _M_TRY1 $v1
|
/frameworks/av/services/camera/tests/CameraServiceTest/ |
H A D | CameraServiceTest.cpp | 192 bool test(OP op, int v1, int v2); 193 void assertTest(OP op, int v1, int v2); 205 bool MCameraClient::test(OP op, int v1, int v2) { argument 207 case EQ: return v1 == v2; 208 case GT: return v1 > v2; 209 case LT: return v1 < v2; 210 case GE: return v1 >= v2; 211 case LE: return v1 <= v2; 217 void MCameraClient::assertTest(OP op, int v1, int v2) { argument 218 if (!test(op, v1, v [all...] |
/frameworks/base/core/jni/ |
H A D | android_util_Process.cpp | 399 static int pid_compare(const void* v1, const void* v2) argument 401 //ALOGI("Compare %d vs %d\n", *((const jint*)v1), *((const jint*)v2)); 402 return *((const jint*)v1) - *((const jint*)v2);
|
/frameworks/native/opengl/libagl/ |
H A D | array.cpp | 565 vertex_t *v, *v0, *v1; 585 v1 = v++; 586 const uint32_t cc = v0->flags & v1->flags; 588 c->prims.renderLine(c, v0, v1); 589 v0 = v1; 606 vertex_t* v1 = c->vc.vBuffer + 1; local 607 c->arrays.compileElement(c, v1, first); 608 const uint32_t cc = v0->flags & v1->flags; 610 c->prims.renderLine(c, v0, v1); 655 vertex_t *v, *v0, *v1, *v 785 vertex_t* v1; local 812 vertex_t* v1; local 844 vertex_t* const v1 = fetch_vertex(c, read_index(type, indices)); local 867 vertex_t* v1 = v+1; local 914 vertex_t* const v1 = fetch_vertex(c, *p++); local 928 vertex_t* const v1 = fetch_vertex(c, *p++); local [all...] |
H A D | primitives.cpp | 38 static void primitive_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1); 40 vertex_t* v0, vertex_t* v1, vertex_t* v2); 43 static void primitive_nop_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1); 45 vertex_t* v0, vertex_t* v1, vertex_t* v2); 48 vertex_t* v0, vertex_t* v1, vertex_t* v2); 51 vertex_t* v0, vertex_t* v1, vertex_t* v2); 54 vertex_t* v0, vertex_t* v1, vertex_t* v2); 57 vertex_t* v0, vertex_t* v1, vertex_t* v2); 60 vertex_t* v0, vertex_t* v1, vertex_t* v2); 63 vertex_t* v0, vertex_t* v1, vertex_ 73 lightTriangleDarkSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 96 lightTriangleDarkFlat(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 109 lightTriangleSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 120 lightTriangleFlat(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 159 lightTriangleDarkSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 167 lightTriangleDarkFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 177 lightTriangleSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 185 lightTriangleFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 236 initTriangle( vertex_t const* v0, vertex_t const* v1, vertex_t const* v2) argument 246 initLine( vertex_t const* v0, vertex_t const* v1) argument 390 fetch_texcoord_impl(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 435 fetch_texcoord(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 532 primitive_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1) argument 570 primitive_nop_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 574 primitive_clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 614 triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 631 lerp_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 715 lerp_texcoords(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 759 lerp_texcoords_w(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 826 cull_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 850 clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument [all...] |
/frameworks/native/opengl/tests/angeles/ |
H A D | demo.c | 169 static void vector3Sub(VECTOR3 *dest, VECTOR3 *v1, VECTOR3 *v2) argument 171 dest->x = v1->x - v2->x; 172 dest->y = v1->y - v2->y; 173 dest->z = v1->z - v2->z; 244 VECTOR3 v1, v2, n; local 258 vector3Sub(&v1, &pb, &pa); 263 * v1.x v1.y v1.z | v1 [all...] |
/frameworks/rs/ |
H A D | rsFont.cpp | 99 float v1 = glyph->mBitmapMinV; local 107 nPenX + width, nPenY - height, 0, u2, v1, 108 nPenX, nPenY - height, 0, u1, v1); 666 float u1, float v1, 691 (*currentPos++) = v1; 665 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
|
/frameworks/rs/driver/ |
H A D | rsdRuntimeStubs.cpp | 231 static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, argument 253 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};
|