Searched defs:valueCount (Results 1 - 3 of 3) sorted by relevance
/frameworks/rs/ |
H A D | rsAnimation.cpp | 49 uint32_t valueCount, RsAnimationInterpolation interp, 52 if (valueCount < 2) { 62 float *vin = (float *)malloc(valueCount * sizeof(float)); 63 float *vout = (float *)malloc(valueCount * sizeof(float)); 75 a->mValueCount = valueCount; 77 memcpy(vin, inValues, valueCount * sizeof(float)); 78 memcpy(vout, outValues, valueCount * sizeof(float)); 83 for (uint32_t ct=1; ct < valueCount; ct++) { 97 for (uint32_t ct=1; ct < valueCount; ct++) { 125 uint32_t valueCount, 122 rsi_AnimationCreate(Context *rsc, const float *inValues, const float *outValues, uint32_t valueCount, RsAnimationInterpolation interp, RsAnimationEdge pre, RsAnimationEdge post) argument [all...] |
/frameworks/base/core/jni/android/graphics/ |
H A D | Interpolator.cpp | 8 static SkInterpolator* Interpolator_constructor(JNIEnv* env, jobject clazz, int valueCount, int frameCount) argument 10 return new SkInterpolator(valueCount, frameCount); 18 static void Interpolator_reset(JNIEnv* env, jobject clazz, SkInterpolator* interp, int valueCount, int frameCount) argument 20 interp->reset(valueCount, frameCount);
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Interpolator.java | 23 public Interpolator(int valueCount) { argument 24 mValueCount = valueCount; 26 native_instance = nativeConstructor(valueCount, 2); 29 public Interpolator(int valueCount, int frameCount) { argument 30 mValueCount = valueCount; 32 native_instance = nativeConstructor(valueCount, frameCount); 40 public void reset(int valueCount) { argument 41 reset(valueCount, 2); 49 public void reset(int valueCount, int frameCount) { argument 50 mValueCount = valueCount; 156 nativeConstructor(int valueCount, int frameCount) argument 158 nativeReset(int native_instance, int valueCount, int frameCount) argument [all...] |
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