Searched defs:velocity (Results 1 - 12 of 12) sorted by relevance

/frameworks/support/v4/ics/android/support/v4/widget/
H A DEdgeEffectCompatIcs.java56 public static boolean onAbsorb(Object edgeEffect, int velocity) { argument
57 ((EdgeEffect) edgeEffect).onAbsorb(velocity);
/frameworks/support/v4/java/android/support/v4/widget/
H A DEdgeEffectCompat.java51 public boolean onAbsorb(Object edgeEffect, int velocity); argument
81 public boolean onAbsorb(Object edgeEffect, int velocity) { argument
115 public boolean onAbsorb(Object edgeEffect, int velocity) { argument
116 return EdgeEffectCompatIcs.onAbsorb(edgeEffect, velocity);
193 * Call when the effect absorbs an impact at the given velocity.
200 * @param velocity Velocity at impact in pixels per second.
203 public boolean onAbsorb(int velocity) { argument
204 return IMPL.onAbsorb(mEdgeEffect, velocity);
/frameworks/base/core/jni/
H A Dandroid_view_VelocityTracker.cpp32 // Special constant to request the velocity of the active pointer.
104 Velocity& velocity = mCalculatedVelocity[index]; local
105 velocity.vx = vx;
106 velocity.vy = vy;
118 const Velocity& velocity = mCalculatedVelocity[index]; local
119 vx = velocity.vx;
120 vy = velocity.vy;
/frameworks/base/core/java/android/widget/
H A DEdgeEffect.java69 // Minimum velocity that will be absorbed
275 * Call when the effect absorbs an impact at the given velocity.
282 * @param velocity Velocity at impact in pixels per second.
284 public void onAbsorb(int velocity) { argument
286 velocity = Math.max(MIN_VELOCITY, Math.abs(velocity));
289 mDuration = 0.1f + (velocity * 0.03f);
292 // of velocity.
295 // The glow depends more on the velocity, and therefore starts out
300 // Factor the velocity b
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H A DScroller.java227 * Returns the current velocity.
229 * @return The original velocity less the deceleration. Result may be
386 * depend on the initial velocity of the fling.
390 * @param velocityX Initial velocity of the fling (X) measured in pixels per
392 * @param velocityY Initial velocity of the fling (Y) measured in pixels per
428 float velocity = FloatMath.sqrt(velocityX * velocityX + velocityY * velocityY);
430 mVelocity = velocity;
431 mDuration = getSplineFlingDuration(velocity);
436 float coeffX = velocity == 0 ? 1.0f : velocityX / velocity;
458 getSplineDeceleration(float velocity) argument
462 getSplineFlingDuration(float velocity) argument
468 getSplineFlingDistance(float velocity) argument
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H A DSlidingDrawer.java440 float velocity = (float) Math.hypot(xVelocity, yVelocity);
442 velocity = -velocity;
448 if (Math.abs(velocity) < mMaximumTapVelocity) {
465 performFling(vertical ? top : left, velocity, false);
469 performFling(vertical ? top : left, velocity, false);
472 performFling(vertical ? top : left, velocity, false);
492 private void performFling(int position, float velocity, boolean always) { argument
494 mAnimatedVelocity = velocity;
497 if (always || (velocity > mMaximumMajorVelocit
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H A DOverScroller.java85 * velocity which is preserved in the bounce when the horizontal edge is reached. A null value
102 * velocity which is preserved in the bounce when the horizontal edge is reached. A null value
171 * Returns the absolute value of the current velocity.
173 * @return The original velocity less the deceleration, norm of the X and Y velocity vector.
408 * depend on the initial velocity of the fling.
412 * @param velocityX Initial velocity of the fling (X) measured in pixels per
414 * @param velocityY Initial velocity of the fling (Y) measured in pixels per
550 // Initial velocity
553 // Current velocity
657 getDeceleration(int velocity) argument
732 startSpringback(int start, int end, int velocity) argument
746 fling(int start, int velocity, int min, int max, int over) argument
782 getSplineDeceleration(int velocity) argument
786 getSplineFlingDistance(int velocity) argument
793 getSplineFlingDuration(int velocity) argument
799 fitOnBounceCurve(int start, int end, int velocity) argument
811 startBounceAfterEdge(int start, int end, int velocity) argument
817 startAfterEdge(int start, int min, int max, int velocity) argument
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H A DStackView.java1034 float getDurationForNeutralPosition(float velocity) { argument
1035 return getDuration(false, velocity);
1038 float getDurationForOffscreenPosition(float velocity) { argument
1039 return getDuration(true, velocity);
1042 private float getDuration(boolean invert, float velocity) { argument
1051 if (velocity == 0) {
1054 float duration = invert ? d / Math.abs(velocity) :
1055 (maxd - d) / Math.abs(velocity);
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DSwipeHelper.java257 * @param velocity The desired pixels/second speed at which the view should move
259 public void dismissChild(final View view, float velocity) { argument
264 if (velocity < 0
265 || (velocity == 0 && getTranslation(animView) < 0)
267 || (velocity == 0 && getTranslation(animView) == 0 && mSwipeDirection == Y)) {
273 if (velocity != 0) {
276 .abs(velocity)));
302 public void snapChild(final View view, float velocity) { argument
362 float velocity = getVelocity(mVelocityTracker);
368 boolean childSwipedFastEnough = (Math.abs(velocity) > escapeVelocit
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/frameworks/base/policy/src/com/android/internal/policy/impl/keyguard/
H A DSlidingChallengeLayout.java381 * @param velocity velocity in
383 void animateChallengeTo(int y, int velocity) { argument
409 velocity = Math.abs(velocity);
410 if (velocity > 0) {
411 duration = 4 * Math.round(1000 * Math.abs(distance / velocity));
668 // Just drop it with no velocity and let things settle.
1154 private void showChallenge(int velocity) { argument
1156 if (Math.abs(velocity) > mMinVelocit
1164 showChallenge(boolean show, int velocity) argument
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H A DPagedView.java1553 // Check the velocity and see if we are flinging-to-delete
1751 protected void snapToPageWithVelocity(int whichPage, int velocity) { argument
1762 if (Math.abs(velocity) < mMinFlingVelocity) {
1763 // If the velocity is low enough, then treat this more as an automatic page advance
1777 velocity = Math.abs(velocity);
1778 velocity = Math.max(mMinSnapVelocity, velocity);
1780 // we want the page's snap velocity to approximately match the velocity a
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/frameworks/support/v4/java/android/support/v4/view/
H A DViewPager.java498 void setCurrentItemInternal(int item, boolean smoothScroll, boolean always, int velocity) { argument
524 scrollToItem(item, smoothScroll, velocity, dispatchSelected);
527 private void scrollToItem(int item, boolean smoothScroll, int velocity, argument
537 smoothScrollTo(destX, 0, velocity);
755 * @param velocity the velocity associated with a fling, if applicable. (0 otherwise)
757 void smoothScrollTo(int x, int y, int velocity) { argument
784 velocity = Math.abs(velocity);
785 if (velocity >
2068 determineTargetPage(int currentPage, float pageOffset, int velocity, int deltaX) argument
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