Searched defs:waitTimeMs (Results 1 - 4 of 4) sorted by relevance

/frameworks/av/include/private/media/
H A DAudioTrackShared.h105 uint16_t waitTimeMs; // Cumulated wait time, used by client only member in struct:android::audio_track_cblk_t
/frameworks/av/media/libmedia/
H A DAudioRecord.cpp311 cblk->waitTimeMs = 0;
470 mCblk->waitTimeMs = 0;
481 uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; local
503 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
515 cblk->waitTimeMs += waitTimeMs;
516 if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) {
533 cblk->waitTimeMs = 0;
547 cblk->waitTimeMs = 0;
H A DAudioTrack.cpp392 cblk->waitTimeMs = 0;
931 mCblk->waitTimeMs = 0;
950 uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; local
979 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
992 cblk->waitTimeMs += waitTimeMs;
993 if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) {
1014 cblk->waitTimeMs = 0;
1029 cblk->waitTimeMs = 0;
/frameworks/av/services/audioflinger/
H A DAudioFlinger.cpp4097 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); local
4098 if (waitTimeMs < mWaitTimeMs) {
4099 mWaitTimeMs = waitTimeMs;
5551 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5594 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); local
5595 if (waitTimeLeftMs >= waitTimeMs) {
5596 waitTimeLeftMs -= waitTimeMs;
5660 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) argument
5682 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));

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