/development/tools/idegen/src/ |
H A D | Eclipse.java | 123 int count = 0; 126 if (count == 0) { 127 count++; 136 if (count > 1) { 142 count++; 153 if (count > 1) { 159 count++;
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/development/ndk/samples/hello-neon/jni/ |
H A D | helloneon.c | 101 int count = FIR_ITERATIONS; local 102 for (; count > 0; count--) { 136 int count = FIR_ITERATIONS; local 137 for (; count > 0; count--) {
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
H A D | GLShape.java | 46 int count = 0; 50 count += face.getIndexCount(); 52 return count;
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/development/ndk/platforms/android-3/include/sys/ |
H A D | atomics.h | 80 int __futex_wake(volatile void *ftx, int count);
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H A D | _system_properties.h | 52 unsigned volatile count; member in struct:prop_area 82 ** - prop_area.count will never decrease in value
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
H A D | MeasureText.java | 74 int count = mPaint.getTextWidths(text, 0, text.length(), widths); 83 float[] pts = new float[2 + count*2]; 88 for (int i = 0; i < count; i++) { 97 canvas.drawPoints(pts, 0, (count + 1) << 1, mPaint);
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H A D | PictureLayout.java | 83 final int count = getChildCount(); 88 for (int i = 0; i < count; i++) { 147 final int count = super.getChildCount(); 149 for (int i = 0; i < count; i++) {
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/development/ndk/platforms/android-9/arch-mips/include/asm/ |
H A D | io.h | 92 #define __BUILD_MEMORY_STRING(bwlq, type) static inline void writes##bwlq(volatile void __iomem *mem, const void *addr, unsigned int count) { const volatile type *__addr = addr; while (count--) { __mem_write##bwlq(*__addr, mem); __addr++; } } static inline void reads##bwlq(volatile void __iomem *mem, void *addr, unsigned int count) { volatile type *__addr = addr; while (count--) { *__addr = __mem_read##bwlq(mem); __addr++; } } 94 #define __BUILD_IOPORT_STRING(bwlq, type) static inline void outs##bwlq(unsigned long port, const void *addr, unsigned int count) { const volatile type *__addr = addr; while (count--) { __mem_out##bwlq(*__addr, port); __addr++; } } static inline void ins##bwlq(unsigned long port, void *addr, unsigned int count) { volatile type *__addr = addr; while (count--) { *__addr = __mem_in##bwlq(port); __addr++; } }
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/development/apps/Development/src/com/android/development/ |
H A D | Details.java | 84 int count = mData.size(); 85 for (int i=0; i<count; i++) { 89 contents.setPadding(3, 0, 0, i==count-1?0:3); 143 int count = mData.size(); 144 for (int i=0; i<count; i++) {
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H A D | EnterURL.java | 162 int count = mHistory.size(); 164 for (i=0; i<count; i++) { 173 if (i >= count) { 204 int count = mHistory.size(); 205 for (int i=0; i<count; i++) { 275 int count = mHistory.size(); 276 for (int i=0; i<count; i++) {
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/development/tools/emulator/system/libqemu/ |
H A D | test_host_1.c | 211 int ret, count; local 222 count = ret; 224 //printf(" received: %d bytes\n", count); 226 while (count > 0) { 227 ret = TFR(write(client, p, count)); 236 count -= ret;
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/development/ndk/platforms/android-3/include/linux/ |
H A D | file.h | 43 atomic_t count; member in struct:files_struct
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H A D | device.h | 64 ssize_t (*store)(struct bus_type *, const char * buf, size_t count); 90 ssize_t (*store)(struct device_driver *, const char * buf, size_t count); 122 ssize_t (*store)(struct class *, const char * buf, size_t count); 130 ssize_t (*store)(struct class_device *, const char * buf, size_t count); 167 const char *buf, size_t count);
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/development/ndk/platforms/android-9/arch-x86/include/asm/ |
H A D | pgalloc_32.h | 27 #define paravirt_alloc_pd_clone(pfn, clonepfn, start, count) do { } while (0)
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/development/ndk/platforms/android-9/include/android/ |
H A D | asset_manager.h | 84 * Attempt to read 'count' bytes of data from the current offset. 88 int AAsset_read(AAsset* asset, void* buf, size_t count);
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/development/tools/findunused/ |
H A D | findunusedresources | 9 -p option prints out unused resources, otherwise a total count is printed 79 count=$(wc -l) 80 if [ "$count" != "0" ] 82 echo $app: $count unused resources
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/development/tools/emulator/opengl/system/GLESv2_enc/ |
H A D | GL2Encoder.cpp | 403 void GL2Encoder::sendVertexAttributes(GLint first, GLsizei count) 423 unsigned int datalen = state->elementSize * count; 442 void GL2Encoder::s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count) 445 ctx->sendVertexAttributes(first, count); 446 ctx->m_glDrawArrays_enc(ctx, mode, 0, count); 450 void GL2Encoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *indices) 455 SET_ERROR_IF(count<0, GL_INVALID_VALUE); 480 ctx->sendVertexAttributes(0, count); 482 ctx->glDrawElementsOffset(ctx, mode, count, type, (GLuint)indices); 497 GLUtils::minmax<unsigned char>((unsigned char *)indices, count, [all...] |
H A D | gl2_entry.cpp | 49 void glDrawArrays(GLenum mode, GLint first, GLsizei count); 50 void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); 65 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 107 void glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length); 121 void glUniform1fv(GLint location, GLsizei count, const GLfloat* v); 123 void glUniform1iv(GLint location, GLsizei count, const GLint* v); 125 void glUniform2fv(GLint location, GLsizei count, const GLfloat* v); 127 void glUniform2iv(GLint location, GLsizei count, const GLint* v); 129 void glUniform3fv(GLint location, GLsizei count, const GLfloat* v); 131 void glUniform3iv(GLint location, GLsizei count, cons 470 glDrawArrays(GLenum mode, GLint first, GLsizei count) argument 476 glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) argument 570 glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) argument 822 glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) argument 906 glUniform1fv(GLint location, GLsizei count, const GLfloat* v) argument 918 glUniform1iv(GLint location, GLsizei count, const GLint* v) argument 930 glUniform2fv(GLint location, GLsizei count, const GLfloat* v) argument 942 glUniform2iv(GLint location, GLsizei count, const GLint* v) argument 954 glUniform3fv(GLint location, GLsizei count, const GLfloat* v) argument 966 glUniform3iv(GLint location, GLsizei count, const GLint* v) argument 978 glUniform4fv(GLint location, GLsizei count, const GLfloat* v) argument 990 glUniform4iv(GLint location, GLsizei count, const GLint* v) argument 996 glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) argument 1002 glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) argument 1008 glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) argument 1190 glMultiDrawArraysEXT(GLenum mode, GLint* first, GLsizei* count, GLsizei primcount) argument 1196 glMultiDrawElementsEXT(GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount) argument 1454 glDrawElementsOffset(GLenum mode, GLsizei count, GLenum type, GLuint offset) argument 1460 glDrawElementsData(GLenum mode, GLsizei count, GLenum type, void* data, GLuint datalen) argument 1466 glGetCompressedTextureFormats(int count, GLint* formats) argument [all...] |
H A D | gl2_enc.h | 65 void glDrawArrays_enc(void *self , GLenum mode, GLint first, GLsizei count); 66 void glDrawElements_enc(void *self , GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); 81 void glGetAttachedShaders_enc(void *self , GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 123 void glShaderSource_enc(void *self , GLuint shader, GLsizei count, const GLchar** string, const GLint* length); 137 void glUniform1fv_enc(void *self , GLint location, GLsizei count, const GLfloat* v); 139 void glUniform1iv_enc(void *self , GLint location, GLsizei count, const GLint* v); 141 void glUniform2fv_enc(void *self , GLint location, GLsizei count, const GLfloat* v); 143 void glUniform2iv_enc(void *self , GLint location, GLsizei count, const GLint* v); 145 void glUniform3fv_enc(void *self , GLint location, GLsizei count, const GLfloat* v); 147 void glUniform3iv_enc(void *self , GLint location, GLsizei count, cons [all...] |
/development/samples/AccelerometerPlay/src/com/example/android/accelerometerplay/ |
H A D | AccelerometerPlayActivity.java | 248 final int count = mBalls.length; 249 for (int i = 0; i < count; i++) { 278 final int count = mBalls.length; 281 for (int i = 0; i < count; i++) { 283 for (int j = i + 1; j < count; j++) { 439 final int count = particleSystem.getParticleCount(); 440 for (int i = 0; i < count; i++) {
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/development/tools/emulator/system/qemud/ |
H A D | qemud.c | 157 #define xrenew(p,count) (p) = xrealloc((p),sizeof(*(p))*(count)) 508 int n, count; local 511 count = epoll_wait( l->epoll_fd, l->events, l->num_fds, -1 ); 512 } while (count < 0 && errno == EINTR); 514 if (count < 0) { 519 if (count == 0) { 520 D("%s: huh ? epoll returned count=0", __FUNCTION__); 525 for (n = 0; n < count; n++) { 567 int count local [all...] |
/development/tools/emulator/system/sensors/ |
H A D | sensors_qemu.c | 430 sensors_event_t* data, int count) 435 D("%s: dev=%p data=%p count=%d ", __FUNCTION__, dev, data, count); 437 for (i = 0; i < count; i++) { 447 return count; 552 int mask, nn, count; local 578 count = 0; 583 sSensorList[count++] = sSensorListInit[nn]; 585 D("%s: returned %d sensors (mask=%d)", __FUNCTION__, count, mask); 587 return count; 429 poll__poll(struct sensors_poll_device_t *dev, sensors_event_t* data, int count) argument [all...] |
/development/samples/USB/AdbTest/src/com/android/adb/ |
H A D | AdbTestActivity.java | 95 int count = 0; 96 while (index > 0 && count <= maxLines) { 97 count++; 163 int count = device.getInterfaceCount(); 164 for (int i = 0; i < count; i++) {
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/development/samples/SearchableDictionary/src/com/example/android/searchabledict/ |
H A D | SearchableDictionary.java | 96 int count = cursor.getCount(); 98 count, new Object[] {count, query});
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/development/samples/ApiDemos/src/com/example/android/apis/app/ |
H A D | LoaderThrottle.java | 309 int count; 314 count = db.delete(MainTable.TABLE_NAME, where, whereArgs); 325 count = db.delete(MainTable.TABLE_NAME, finalWhere, whereArgs); 334 return count; 343 int count; 349 count = db.update(MainTable.TABLE_NAME, values, where, whereArgs); 357 count = db.update(MainTable.TABLE_NAME, values, finalWhere, whereArgs); 366 return count;
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