Searched refs:Layer (Results 26 - 27 of 27) sorted by relevance

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/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp470 bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
504 startMark("Layer Updates");
508 Layer* layer = mLayerUpdates.itemAt(i);
519 void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
688 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
739 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
780 bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
850 Layer* layer = current->layer;
884 // See LayerRenderer::destroyLayer(Layer*)
900 void OpenGLRenderer::drawTextureLayer(Layer* laye
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H A DDisplayListRenderer.cpp253 const Vector<Layer*>& layers = recorder.getLayers();
440 Layer* layer = (Layer*) getInt();
1036 Layer* layer = (Layer*) getInt();
1569 status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* paint) {

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