Searched refs:texture (Results 76 - 81 of 81) sorted by relevance

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/frameworks/native/opengl/libagl/
H A Dstate.cpp27 #include "texture.h"
473 c->transforms.texture[c->textures.active].top().elements(),
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp127 /* void glActiveTexture ( GLenum texture ) */
130 (JNIEnv *_env, jobject _this, jint texture) {
132 (GLenum)texture
208 /* void glBindTexture ( GLenum target, GLuint texture ) */
211 (JNIEnv *_env, jobject _this, jint target, jint texture) {
214 (GLuint)texture
1032 /* void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) */
1035 (JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) {
1040 (GLuint)texture,
4231 /* GLboolean glIsTexture ( GLuint texture ) */
129 android_glActiveTexture__I(JNIEnv *_env, jobject _this, jint texture) argument
210 android_glBindTexture__II(JNIEnv *_env, jobject _this, jint target, jint texture) argument
1034 android_glFramebufferTexture2D__IIIII(JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) argument
4233 android_glIsTexture__I(JNIEnv *_env, jobject _this, jint texture) argument
[all...]
H A Dandroid_opengl_GLES10.cpp133 /* void glActiveTexture ( GLenum texture ) */
136 (JNIEnv *_env, jobject _this, jint texture) {
138 (GLenum)texture
162 /* void glBindTexture ( GLenum target, GLuint texture ) */
165 (JNIEnv *_env, jobject _this, jint target, jint texture) {
168 (GLuint)texture
242 /* void glClientActiveTexture ( GLenum texture ) */
245 (JNIEnv *_env, jobject _this, jint texture) {
247 (GLenum)texture
135 android_glActiveTexture__I(JNIEnv *_env, jobject _this, jint texture) argument
164 android_glBindTexture__II(JNIEnv *_env, jobject _this, jint target, jint texture) argument
244 android_glClientActiveTexture__I(JNIEnv *_env, jobject _this, jint texture) argument
H A Dcom_google_android_gles_jni_GLImpl.cpp261 /* void glActiveTexture ( GLenum texture ) */
264 (JNIEnv *_env, jobject _this, jint texture) {
266 (GLenum)texture
290 /* void glBindTexture ( GLenum target, GLuint texture ) */
293 (JNIEnv *_env, jobject _this, jint target, jint texture) {
296 (GLuint)texture
370 /* void glClientActiveTexture ( GLenum texture ) */
373 (JNIEnv *_env, jobject _this, jint texture) {
375 (GLenum)texture
6084 /* GLboolean glIsTexture ( GLuint texture ) */
263 android_glActiveTexture__I(JNIEnv *_env, jobject _this, jint texture) argument
292 android_glBindTexture__II(JNIEnv *_env, jobject _this, jint target, jint texture) argument
372 android_glClientActiveTexture__I(JNIEnv *_env, jobject _this, jint texture) argument
6086 android_glIsTexture__I(JNIEnv *_env, jobject _this, jint texture) argument
7542 android_glFramebufferTexture2DOES__IIIII(JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) argument
[all...]
H A Dandroid_opengl_GLES11.cpp2302 /* GLboolean glIsTexture ( GLuint texture ) */
2305 (JNIEnv *_env, jobject _this, jint texture) {
2308 (GLuint)texture
2304 android_glIsTexture__I(JNIEnv *_env, jobject _this, jint texture) argument
H A Dandroid_opengl_GLES11Ext.cpp2435 /* void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) */
2438 (JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) {
2443 (GLuint)texture,
2437 android_glFramebufferTexture2DOES__IIIII(JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) argument

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