Searched defs:x2 (Results 26 - 50 of 59) sorted by path

123

/frameworks/base/core/java/android/util/
H A DMathUtils.java94 public static float dist(float x1, float y1, float x2, float y2) { argument
95 final float x = (x2 - x1);
100 public static float dist(float x1, float y1, float z1, float x2, float y2, float z2) { argument
101 final float x = (x2 - x1);
/frameworks/base/core/java/android/view/
H A DViewGroup.java199 private static final int FLAG_CLIP_TO_PADDING = 0x2;
346 public static final int PERSISTENT_SCROLLING_CACHE = 0x2;
2685 private static void drawRect(Canvas canvas, int x1, int y1, int x2, int y2, int color) { argument
2689 canvas.drawLines(getDebugLines(x1, y1, x2, y2), paint);
6357 private static float[] getDebugLines(int x1, int y1, int x2, int y2) { argument
6362 x2--;
6367 sDebugLines[2] = x2;
6370 sDebugLines[4] = x2;
6372 sDebugLines[6] = x2;
6375 sDebugLines[8] = x2
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/frameworks/base/core/java/android/widget/
H A DGridLayout.java826 private void drawLine(Canvas graphics, int x1, int y1, int x2, int y2, Paint paint) { argument
831 graphics.drawLine(width - dx - x1, dy + y1, width - dx - x2, dy + y2, paint);
833 graphics.drawLine(dx + x1, dy + y1, dx + x2, dy + y2, paint);
1087 int x2 = hLocations[colSpan.max];
1090 int cellWidth = x2 - x1;
/frameworks/base/core/java/com/android/internal/widget/multiwaveview/
H A DPointCloud.java111 public Point(float x2, float y2, float r) { argument
112 x = (float) x2;
/frameworks/base/core/jni/android/graphics/
H A DPath.cpp119 static void quadTo__FFFF(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2) { argument
122 SkScalar x2_ = SkFloatToScalar(x2);
135 static void cubicTo__FFFFFF(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { argument
138 SkScalar x2_ = SkFloatToScalar(x2);
145 static void rCubicTo(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { argument
148 SkScalar x2_ = SkFloatToScalar(x2);
/frameworks/base/graphics/java/android/graphics/
H A DPath.java263 * (x1,y1), and ending at (x2,y2). If no moveTo() call has been made for
268 * @param x2 The x-coordinate of the end point on a quadratic curve
271 public void quadTo(float x1, float y1, float x2, float y2) { argument
273 native_quadTo(mNativePath, x1, y1, x2, y2);
297 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been
302 * @param x2 The x-coordinate of the 2nd control point on a cubic curve
307 public void cubicTo(float x1, float y1, float x2, float y2, argument
310 native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
318 public void rCubicTo(float x1, float y1, float x2, float y2, argument
321 native_rCubicTo(mNativePath, x1, y1, x2, y
624 native_quadTo(int nPath, float x1, float y1, float x2, float y2) argument
628 native_cubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
630 native_rCubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
[all...]
/frameworks/base/libs/hwui/
H A DFontRenderer.cpp387 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
408 (*currentPos++) = x2;
427 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
431 (x1 > mClip->right || y1 < mClip->top || x2 < mClip->left || y4 > mClip->bottom)) {
435 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
451 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
454 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
457 mBounds->left = fmin(mBounds->left, fmin(x1, fmin(x2, fmin(x3, x4))));
459 mBounds->right = fmax(mBounds->right, fmax(x1, fmax(x2, fmax(x3, x4))));
386 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
426 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
450 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
H A DPatch.cpp225 float x2 = 0.0f; local
234 x2 = x1 + floorf(segment * stretchX + 0.5f);
236 x2 = x1 + segment * rescaleX;
239 float uOffset = x1 == x2 ? 0.0f : 0.5 - (0.5 * segment / (x2 - x1));
246 x2 += i * EXPLODE_GAP;
248 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
250 x2 -= i * EXPLODE_GAP;
254 x1 = x2;
261 x2
270 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DShaderProgram.java266 float x2, float y2, float x3, float y3);
269 float x2, float y2, float x3, float y3);
265 setSourceRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
268 setTargetRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
/frameworks/base/media/mca/filterfw/jni/
H A Djni_shader_program.cpp149 jfloat x2,
155 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3)));
167 jfloat x2,
173 program->SetTargetRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3)));
143 Java_android_filterfw_core_ShaderProgram_setSourceRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
161 Java_android_filterfw_core_ShaderProgram_setTargetRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DBeanBag.java90 static float dot(float x1, float y1, float x2, float y2) { argument
91 return x1*x2+y1+y2;
/frameworks/base/services/input/
H A DInputReader.cpp91 inline static float distance(float x1, float y1, float x2, float y2) { argument
92 return hypotf(x1 - x2, y1 - y2);
/frameworks/base/services/input/tests/
H A DInputReader_test.cpp3817 int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; local
3820 processPosition(mapper, x2, y2);
3862 toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
3868 x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
3871 processPosition(mapper, x2, y2);
3893 toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
3899 x2 += 15; y2 -= 20;
3900 processPosition(mapper, x2, y2);
3923 toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
3942 toDisplayX(x2), toDisplay
4094 int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; local
4270 int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; local
4539 float x2 = toDisplayX(rawX2); local
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java251 /*package*/ static void native_quadTo(int nPath, float x1, float y1, float x2, float y2) { argument
257 pathDelegate.quadTo(x1, y1, x2, y2);
272 float x2, float y2, float x3, float y3) {
278 pathDelegate.cubicTo(x1, y1, x2, y2, x3, y3);
283 float x2, float y2, float x3, float y3) {
289 pathDelegate.rCubicTo(x1, y1, x2, y2, x3, y3);
624 * (x1,y1), and ending at (x2,y2). If no moveTo() call has been made for
629 * @param x2 The x-coordinate of the end point on a quadratic curve
632 private void quadTo(float x1, float y1, float x2, float y2) { argument
633 mPath.quadTo(x1, y1, mLastX = x2, mLast
271 native_cubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
282 native_rCubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
673 cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
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/frameworks/compile/libbcc/runtime/lib/
H A Dpopcountdi2.c22 du_int x2 = (du_int)a; local
23 x2 = x2 - ((x2 >> 1) & 0x5555555555555555uLL);
25 x2 = ((x2 >> 2) & 0x3333333333333333uLL) + (x2 & 0x3333333333333333uLL);
27 x2 = (x2 + (x2 >>
[all...]
H A Dpopcountti2.c34 du_int x2 = (du_int)(x3 + (x3 >> 64)); local
36 su_int x = (su_int)(x2 + (x2 >> 32));
/frameworks/rs/driver/
H A DrsdIntrinsicBlend.cpp104 uint32_t x2 = xend; local
111 for (;x1 < x2; x1++, out++) {
116 for (;x1 < x2; x1++, out++, in++) {
125 if((x1 + 8) < x2) {
126 uint32_t len = (x2 - x1) >> 3;
133 for (;x1 < x2; x1++, out++, in++) {
142 if((x1 + 8) < x2) {
143 uint32_t len = (x2 - x1) >> 3;
150 for (;x1 < x2; x1++, out++, in++) {
159 if((x1 + 8) < x2) {
[all...]
H A DrsdIntrinsicBlur.cpp110 extern "C" void rsdIntrinsicBlurVF_K(void *dst, const void *pin, int stride, const void *gptr, int rct, int x1, int x2);
111 extern "C" void rsdIntrinsicBlurHF_K(void *dst, const void *pin, const void *gptr, int rct, int x1, int x2);
115 int x1, int x2) {
119 int t = (x2 - x1);
128 while(x2 > x1) {
175 uint32_t x2 = xend; local
181 OneVF(fout, pi, din->lod[0].stride, cp->fp, cp->iradius * 2 + 1, x1, x2);
183 while(x2 > x1) {
191 while ((x1 < (uint32_t)cp->iradius) && (x1 < x2)) {
197 if ((x1 + cp->iradius) < x2) {
113 OneVF(float4 *out, const uchar *ptrIn, int iStride, const float* gPtr, int ct, int x1, int x2) argument
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H A DrsdIntrinsicColorMatrix.cpp98 uint32_t x2 = xend; local
103 if(x2 > x1) {
105 int32_t len = (x2 - x1) >> 2;
122 while(x1 != x2) {
H A DrsdIntrinsicConvolve3x3.cpp59 uint32_t x2 = rsMin((int32_t)x+1, (int32_t)p->dimX); local
63 convert_float4(py0[x2]) * coeff[2] +
66 convert_float4(py1[x2]) * coeff[5] +
69 convert_float4(py2[x2]) * coeff[8];
96 uint32_t x2 = xend; local
103 if(x2 > x1) {
105 int32_t len = (x2 - x1 - 1) >> 1;
113 while(x1 != x2) {
H A DrsdIntrinsicConvolve5x5.cpp58 uint32_t x2 = x; local
64 convert_float4(py0[x2]) * coeff[2] +
70 convert_float4(py1[x2]) * coeff[7] +
76 convert_float4(py2[x2]) * coeff[12] +
82 convert_float4(py3[x2]) * coeff[17] +
88 convert_float4(py4[x2]) * coeff[22] +
126 uint32_t x2 = xend; local
128 while((x1 < x2) && (x1 < 2)) {
135 if((x1 + 3) < x2) {
136 uint32_t len = (x2
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H A DrsdIntrinsicLUT.cpp45 uint32_t x2 = xend; local
56 while (x1 < x2) {
H A DrsdIntrinsicYuvToRGB.cpp102 uint32_t x2 = xend; local
104 if(x2 > x1) {
106 int32_t len = (x2 - x1 - 1) >> 3;
114 // ALOGE("y %i %i %i", p->y, x1, x2);
115 while(x1 < x2) {
H A DrsdPath.cpp46 float x1, xc, x2; member in struct:DrvPathStatic::__anon1539
125 s->x2 = fin[4];
167 vtx[4] = s->x2;
174 vtx[10] = s->x2;
H A DrsdRuntimeStubs.cpp232 float x2, float y2, float z2, float u2, float v2,
248 //ALOGE("%4.2f, %4.2f, %4.2f", x2, y2, z2);
252 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
266 float x2, float y2, float z2,
271 x2, y2, z2, 1, 1,
294 static void SC_DrawRect(float x1, float y1, float x2, float y2, float z) { argument
297 SC_DrawQuad(x1, y2, z, x2, y2, z, x2, y1, z, x1, y1, z);
231 SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
265 SC_DrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument

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