Searched defs:output (Results 51 - 58 of 58) sorted by path

123

/frameworks/compile/linkloader/
H A Dmain.cpp103 time_t stub_time(time_t *output) { argument
104 return time(output);
/frameworks/compile/mclinker/include/mcld/MC/
H A DMCLDInfo.h38 * output() - the output file
69 Output& output() function in class:mcld::MCLDInfo
72 const Output& output() const function in class:mcld::MCLDInfo
/frameworks/native/libs/gui/
H A DBufferQueue.cpp481 const QueueBufferInput& input, QueueBufferOutput* output) {
580 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
619 status_t BufferQueue::connect(int api, QueueBufferOutput* output) { argument
646 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
480 queueBuffer(int buf, const QueueBufferInput& input, QueueBufferOutput* output) argument
H A DISurfaceTexture.cpp108 const QueueBufferInput& input, QueueBufferOutput* output) {
117 memcpy(output, reply.readInplace(sizeof(*output)), sizeof(*output));
159 virtual status_t connect(int api, QueueBufferOutput* output) { argument
167 memcpy(output, reply.readInplace(sizeof(*output)), sizeof(*output));
234 QueueBufferOutput* const output = local
237 status_t result = queueBuffer(buf, input, output);
107 queueBuffer(int buf, const QueueBufferInput& input, QueueBufferOutput* output) argument
272 QueueBufferOutput* const output = local
[all...]
H A DSurfaceTextureClient.cpp299 ISurfaceTexture::QueueBufferOutput output; local
302 status_t err = mSurfaceTexture->queueBuffer(i, input, &output);
307 output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint,
508 ISurfaceTexture::QueueBufferOutput output; local
509 int err = mSurfaceTexture->connect(api, &output);
512 output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint,
/frameworks/native/libs/utils/tests/
H A DUnicode_test.cpp41 << "Zero length input should return zero length output.";
97 char16_t output[1 + 1 + 1 + 2 + 1]; // Room for NULL local
99 utf8_to_utf16(str, sizeof(str), output);
101 EXPECT_EQ(0x0030, output[0])
103 EXPECT_EQ(0x0100, output[1])
105 EXPECT_EQ(0x2323, output[2])
107 EXPECT_EQ(0xD800, output[3])
109 EXPECT_EQ(0xDC00, output[4])
111 EXPECT_EQ(NULL, output[5])
/frameworks/native/opengl/libagl/
H A Dprimitives.cpp870 // output lists (we need 2, which we use back and forth)
879 // 3 input vertices, 0 in the output list, first plane
894 // pointers to our output list (head and current)
896 vertex_t** output = ovl; local
910 *output++ = p;
916 *output++ = buf++;
927 *output++ = buf++;
932 *output++ = p;
941 // output list become the new input list
960 // pointers to our output lis
962 vertex_t** output = ovl; local
[all...]
/frameworks/native/services/surfaceflinger/
H A DSurfaceTextureLayer.cpp37 status_t SurfaceTextureLayer::connect(int api, QueueBufferOutput* output) { argument
38 status_t err = BufferQueue::connect(api, output);

Completed in 124 milliseconds

123