Searched defs:output (Results 51 - 58 of 58) sorted by path
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/frameworks/compile/linkloader/ |
H A D | main.cpp | 103 time_t stub_time(time_t *output) { argument 104 return time(output);
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/frameworks/compile/mclinker/include/mcld/MC/ |
H A D | MCLDInfo.h | 38 * output() - the output file 69 Output& output() function in class:mcld::MCLDInfo 72 const Output& output() const function in class:mcld::MCLDInfo
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/frameworks/native/libs/gui/ |
H A D | BufferQueue.cpp | 481 const QueueBufferInput& input, QueueBufferOutput* output) { 580 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, 619 status_t BufferQueue::connect(int api, QueueBufferOutput* output) { argument 646 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, 480 queueBuffer(int buf, const QueueBufferInput& input, QueueBufferOutput* output) argument
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H A D | ISurfaceTexture.cpp | 108 const QueueBufferInput& input, QueueBufferOutput* output) { 117 memcpy(output, reply.readInplace(sizeof(*output)), sizeof(*output)); 159 virtual status_t connect(int api, QueueBufferOutput* output) { argument 167 memcpy(output, reply.readInplace(sizeof(*output)), sizeof(*output)); 234 QueueBufferOutput* const output = local 237 status_t result = queueBuffer(buf, input, output); 107 queueBuffer(int buf, const QueueBufferInput& input, QueueBufferOutput* output) argument 272 QueueBufferOutput* const output = local [all...] |
H A D | SurfaceTextureClient.cpp | 299 ISurfaceTexture::QueueBufferOutput output; local 302 status_t err = mSurfaceTexture->queueBuffer(i, input, &output); 307 output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint, 508 ISurfaceTexture::QueueBufferOutput output; local 509 int err = mSurfaceTexture->connect(api, &output); 512 output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint,
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/frameworks/native/libs/utils/tests/ |
H A D | Unicode_test.cpp | 41 << "Zero length input should return zero length output."; 97 char16_t output[1 + 1 + 1 + 2 + 1]; // Room for NULL local 99 utf8_to_utf16(str, sizeof(str), output); 101 EXPECT_EQ(0x0030, output[0]) 103 EXPECT_EQ(0x0100, output[1]) 105 EXPECT_EQ(0x2323, output[2]) 107 EXPECT_EQ(0xD800, output[3]) 109 EXPECT_EQ(0xDC00, output[4]) 111 EXPECT_EQ(NULL, output[5])
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/frameworks/native/opengl/libagl/ |
H A D | primitives.cpp | 870 // output lists (we need 2, which we use back and forth) 879 // 3 input vertices, 0 in the output list, first plane 894 // pointers to our output list (head and current) 896 vertex_t** output = ovl; local 910 *output++ = p; 916 *output++ = buf++; 927 *output++ = buf++; 932 *output++ = p; 941 // output list become the new input list 960 // pointers to our output lis 962 vertex_t** output = ovl; local [all...] |
/frameworks/native/services/surfaceflinger/ |
H A D | SurfaceTextureLayer.cpp | 37 status_t SurfaceTextureLayer::connect(int api, QueueBufferOutput* output) { argument 38 status_t err = BufferQueue::connect(api, output);
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