Searched refs:vector (Results 51 - 75 of 130) sorted by relevance

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/frameworks/compile/libbcc/lib/Renderscript/
H A DRSCompiler.cpp38 // The vector contains the symbols that should not be internalized.
39 std::vector<const char *> export_symbols;
70 std::vector<std::string> expanded_foreach_funcs;
/frameworks/compile/mclinker/include/mcld/Support/
H A DHandleToArea.h19 #include <vector>
48 // vector and sequential search here.
49 typedef std::vector<Bucket> HandleToAreaMap;
/frameworks/compile/slang/
H A Dllvm-rs-link.cpp20 #include <vector>
69 std::vector<const char *> &Names) {
97 static bool GetExportSymbols(Module *M, std::vector<const char *> &Names) {
148 const std::vector<std::string> &AdditionalLibs,
167 for (std::vector<std::string>::const_iterator
227 std::vector<const char *> ExportList;
H A Dslang.cpp22 #include <vector>
175 const std::vector<std::string> &Features) {
219 std::vector<clang::DirectoryLookup> SearchList;
261 const std::vector<std::string> &Features,
386 for (std::vector<std::string>::const_iterator
/frameworks/native/include/utils/
H A DVectorImpl.h32 * Implementation of the guts of the vector<> class
62 /*! vector stats */
68 /*! append/insert another vector or array */
69 ssize_t insertVectorAt(const VectorImpl& vector, size_t index);
70 ssize_t appendVector(const VectorImpl& vector);
131 void * mStorage; // base address of the vector
158 //! merges a vector into this one
159 ssize_t merge(const VectorImpl& vector);
160 ssize_t merge(const SortedVectorImpl& vector);
187 ssize_t insertVectorAt(const VectorImpl& vector, size_
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H A DSortedVector.h55 * empty the vector
61 * vector stats
64 //! returns number of items in the vector
66 //! returns whether or not the vector is empty
99 //! stack-usage of the vector. returns the top of the stack (last element)
114 //! merges a vector into this one
115 ssize_t merge(const Vector<TYPE>& vector);
116 ssize_t merge(const SortedVector<TYPE>& vector);
221 ssize_t SortedVector<TYPE>::merge(const Vector<TYPE>& vector) { argument
222 return SortedVectorImpl::merge(reinterpret_cast<const VectorImpl&>(vector));
226 merge(const SortedVector<TYPE>& vector) argument
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H A DVector.h37 * The main templated vector class ensuring type safety
65 * empty the vector
71 * vector stats
74 //! returns number of items in the vector
76 //! returns whether or not the vector is empty
100 //! stack-usage of the vector. returns the top of the stack (last element)
113 * append/insert another vector
116 //! insert another vector at a given index
117 ssize_t insertVectorAt(const Vector<TYPE>& vector, size_t index);
119 //! append another vector a
300 insertVectorAt(const Vector<TYPE>& vector, size_t index) argument
305 appendVector(const Vector<TYPE>& vector) argument
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/frameworks/base/tools/aapt/
H A DSourcePos.cpp4 #include <vector>
29 static vector<ErrorPos> g_errors;
164 vector<ErrorPos>::const_iterator it;
/frameworks/base/libs/hwui/utils/
H A DSortedList.h85 ssize_t merge(const Vector<TYPE>& vector);
86 ssize_t merge(const SortedList<TYPE>& vector);
185 inline ssize_t SortedList<TYPE>::merge(const Vector<TYPE>& vector) {
186 return SortedListImpl::merge(reinterpret_cast<const VectorImpl&> (vector));
190 inline ssize_t SortedList<TYPE>::merge(const SortedList<TYPE>& vector) {
191 return SortedListImpl::merge(reinterpret_cast<const SortedListImpl&> (vector));
/frameworks/base/libs/hwui/
H A DSkiaColorFilter.cpp37 SkiaColorMatrixFilter::SkiaColorMatrixFilter(SkColorFilter* skFilter, float* matrix, float* vector): argument
38 SkiaColorFilter(skFilter, kColorMatrix, true), mMatrix(matrix), mVector(vector) {
39 // Skia uses the range [0..255] for the addition vector, but we need
40 // the [0..1] range to apply the vector in GLSL
/frameworks/compile/linkloader/include/
H A DELFObject.h28 #include <vector>
38 std::vector<ELFSectionTy *> stab;
/frameworks/compile/mclinker/include/mcld/MC/
H A DSymbolCategory.h15 #include <vector>
28 typedef std::vector<LDSymbol*> OutputSymbols;
H A DAttributeFactory.h24 * on a small vector is enough.
29 typedef std::vector<Attribute*> AttrSet;
/frameworks/compile/mclinker/include/mcld/Target/
H A DELFDynamic.h17 #include <vector>
103 typedef std::vector<elf_dynamic::EntryIF*> EntryListType;
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
H A Dvlc_decode.h97 PV_STATUS PV_DeScaleMVD(int f_code, int residual, int vlc_code_mag, MOT *vector);
/frameworks/base/core/java/android/gesture/
H A DLearner.java83 abstract ArrayList<Prediction> classify(int sequenceType, int orientationType, float[] vector); argument
H A DGestureUtils.java271 float[] vector = new float[vectorLength];
279 vector[index] = lstPointX;
281 vector[index] = lstPointY;
301 vector[index] = nx;
303 vector[index] = ny;
318 vector[i] = lstPointX;
319 vector[i + 1] = lstPointY;
321 return vector;
/frameworks/compile/libbcc/include/bcc/Support/
H A DTargetCompilerConfigs.h33 static void GetFeatureVector(std::vector<std::string> &pAttributes,
/frameworks/compile/llvm-ndk-cc/
H A DCompiler.cpp6 #include <vector>
85 const std::vector<std::string> &Features) {
131 std::vector<clang::DirectoryLookup> SearchList;
186 const std::vector<std::string> &Features, bool isCXX) {
/frameworks/compile/mclinker/include/mcld/CodeGen/
H A DSectLinker.h21 #include <vector>
/frameworks/ex/variablespeed/jni/
H A Dsola_time_scaler.h25 #include <vector>
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/
H A DomxVCM4P2_DecodePadMV_PVOP_s.s17 ; * The motion vector padding process is specified in subclause 7.6.1.6 of
29 ; * [in] pSrcMVLeftMB pointers to the motion vector buffers of the
32 ; * [in] pSrcMVUpperMB pointers to the motion vector buffers of the
35 ; * [in] pSrcMVUpperRightMB pointers to the motion vector buffers of the
42 ; * motion vector buffer is still filled with the
43 ; * same decoded vector.
50 ; * [out] pDstMVCurMB pointer to the motion vector buffer of the current
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/
H A DomxVCM4P2_DecodePadMV_PVOP_s.s17 ; * The motion vector padding process is specified in subclause 7.6.1.6 of
29 ; * [in] pSrcMVLeftMB pointers to the motion vector buffers of the
32 ; * [in] pSrcMVUpperMB pointers to the motion vector buffers of the
35 ; * [in] pSrcMVUpperRightMB pointers to the motion vector buffers of the
42 ; * motion vector buffer is still filled with the
43 ; * same decoded vector.
50 ; * [out] pDstMVCurMB pointer to the motion vector buffer of the current
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp28 #include <vector>
180 bool ShaderProgram::Process(const std::vector<const GLTextureHandle*>& input,
199 std::vector<GLuint> textures;
200 std::vector<GLenum> targets;
224 bool ShaderProgram::Process(const std::vector<const GLFrame*>& input, GLFrame* output) {
225 std::vector<const GLTextureHandle*> textures(input.size());
389 std::vector<GLchar> name(buffer_size);
426 bool ShaderProgram::BindInputTextures(const std::vector<GLuint>& textures,
427 const std::vector<GLenum>& targets) {
466 bool ShaderProgram::RenderFrame(const std::vector<GLuin
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/frameworks/compile/mclinker/include/mcld/LD/
H A DArchive.h21 #include <vector>
126 typedef std::vector<Symbol*> SymTabType;

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