H A D | gl2_entry.cpp | 106 void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); 153 void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary); 154 void glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLint length); 816 void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) argument 819 ctx->glShaderBinary(ctx, n, shaders, binaryformat, binary, length); 1098 void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary) argument 1101 ctx->glGetProgramBinaryOES(ctx, program, bufSize, length, binaryFormat, binary); 1104 void glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLint length) argument 1107 ctx->glProgramBinaryOES(ctx, program, binaryFormat, binary, length);
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