Searched refs:glCompressedTexImage2D (Results 1 - 12 of 12) sorted by relevance

/development/tools/emulator/opengl/system/GLESv2_enc/
H A Dgl2_ftable.h32 {"glCompressedTexImage2D", (void*)glCompressedTexImage2D},
H A Dgl2_client_context.h32 glCompressedTexImage2D_client_proc_t glCompressedTexImage2D; member in struct:gl2_client_context_t
241 virtual glCompressedTexImage2D_client_proc_t set_glCompressedTexImage2D(glCompressedTexImage2D_client_proc_t f) { glCompressedTexImage2D_client_proc_t retval = glCompressedTexImage2D; glCompressedTexImage2D = f; return retval;}
H A Dgl2_entry.cpp30 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
352 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) function
355 ctx->glCompressedTexImage2D(ctx, target, level, internalformat, width, height, border, imageSize, data);
/development/tools/emulator/opengl/system/GLESv1_enc/
H A Dgl_ftable.h65 {"glCompressedTexImage2D", (void*)glCompressedTexImage2D},
H A Dgl_client_context.h65 glCompressedTexImage2D_client_proc_t glCompressedTexImage2D; member in struct:gl_client_context_t
357 virtual glCompressedTexImage2D_client_proc_t set_glCompressedTexImage2D(glCompressedTexImage2D_client_proc_t f) { glCompressedTexImage2D_client_proc_t retval = glCompressedTexImage2D; glCompressedTexImage2D = f; return retval;}
H A Dgl_entry.cpp63 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
633 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) function
636 ctx->glCompressedTexImage2D(ctx, target, level, internalformat, width, height, border, imageSize, data);
/development/tools/emulator/opengl/tests/gles_android_wrapper/
H A Dgles_ftable.h75 {"glCompressedTexImage2D", (void *)glCompressedTexImage2D},
H A Dgles_dispatch.h78 glCompressedTexImage2D_t glCompressedTexImage2D; member in struct:gles_dispatch
350 glCompressedTexImage2D_t set_glCompressedTexImage2D(glCompressedTexImage2D_t f) { glCompressedTexImage2D_t retval = glCompressedTexImage2D; glCompressedTexImage2D = f; return retval;}
H A Dgles.cpp331 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) function
333 getDispatch()->glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
H A DMatrixTrackingGL.java146 public void glCompressedTexImage2D(int target, int level, method in class:MatrixTrackingGL
149 mgl.glCompressedTexImage2D(target, level, internalformat, width,
/development/ndk/platforms/android-4/include/GLES/
H A Dgl.h650 GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
/development/ndk/platforms/android-5/include/GLES2/
H A Dgl2.h495 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);

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