Searched refs:glFramebufferTexture2D (Results 1 - 4 of 4) sorted by relevance

/development/tools/emulator/opengl/system/GLESv2_enc/
H A Dgl2_ftable.h58 {"glFramebufferTexture2D", (void*)glFramebufferTexture2D},
H A Dgl2_client_context.h58 glFramebufferTexture2D_client_proc_t glFramebufferTexture2D; member in struct:gl2_client_context_t
267 virtual glFramebufferTexture2D_client_proc_t set_glFramebufferTexture2D(glFramebufferTexture2D_client_proc_t f) { glFramebufferTexture2D_client_proc_t retval = glFramebufferTexture2D; glFramebufferTexture2D = f; return retval;}
H A Dgl2_entry.cpp56 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
512 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) function
515 ctx->glFramebufferTexture2D(ctx, target, attachment, textarget, texture, level);
/development/ndk/platforms/android-5/include/GLES2/
H A Dgl2.h521 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

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