Searched refs:glFramebufferTexture2D (Results 1 - 4 of 4) sorted by relevance
/development/tools/emulator/opengl/system/GLESv2_enc/ |
H A D | gl2_ftable.h | 58 {"glFramebufferTexture2D", (void*)glFramebufferTexture2D},
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H A D | gl2_client_context.h | 58 glFramebufferTexture2D_client_proc_t glFramebufferTexture2D; member in struct:gl2_client_context_t 267 virtual glFramebufferTexture2D_client_proc_t set_glFramebufferTexture2D(glFramebufferTexture2D_client_proc_t f) { glFramebufferTexture2D_client_proc_t retval = glFramebufferTexture2D; glFramebufferTexture2D = f; return retval;}
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H A D | gl2_entry.cpp | 56 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 512 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) function 515 ctx->glFramebufferTexture2D(ctx, target, attachment, textarget, texture, level);
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/development/ndk/platforms/android-5/include/GLES2/ |
H A D | gl2.h | 521 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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