Searched refs:maxTextures (Results 1 - 8 of 8) sorted by relevance
/development/ndk/platforms/android-5/include/GLES2/ |
H A D | gl2ext.h | 757 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 766 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
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/development/ndk/platforms/android-4/include/GLES/ |
H A D | glext.h | 954 GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 963 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
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/development/tools/emulator/opengl/system/GLESv2_enc/ |
H A D | gl2_entry.cpp | 196 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures); 1358 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures) argument 1361 ctx->glExtGetTexturesQCOM(ctx, textures, maxTextures, numTextures);
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H A D | gl2_enc.h | 212 void glExtGetTexturesQCOM_enc(void *self , GLuint* textures, GLint maxTextures, GLint* numTextures);
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/development/tools/emulator/opengl/tests/gles_android_wrapper/ |
H A D | gles.cpp | 1341 void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures) argument 1343 getDispatch()->glExtGetTexturesQCOM(textures, maxTextures, numTextures);
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/development/tools/emulator/opengl/system/GLESv1_enc/ |
H A D | gl_enc.h | 301 void glExtGetTexturesQCOM_enc(void *self , GLuint* textures, GLint maxTextures, GLint* numTextures);
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H A D | gl_entry.cpp | 286 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures); 1983 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures) argument 1986 ctx->glExtGetTexturesQCOM(ctx, textures, maxTextures, numTextures);
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H A D | gl_enc.cpp | 4644 void glExtGetTexturesQCOM_enc(void *self , GLuint* textures, GLint maxTextures, GLint* numTextures) argument 4650 const unsigned int __size_textures = (maxTextures * sizeof(GLuint)); 4659 memcpy(ptr, &maxTextures, 4); ptr += 4;
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