Searched refs:pb (Results 1 - 2 of 2) sorted by relevance

/development/ndk/platforms/android-4/samples/san-angeles/jni/
H A Ddemo.c243 VECTOR3 pa, pb, pc, pd; local
250 superShapeMap(&pb, r2, r1, t2, p1);
256 pa.z = pb.z = 0;
258 vector3Sub(&v1, &pb, &pa);
313 result->vertexArray[currentVertex * 3] = FIXED(pb.x);
314 result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y);
315 result->vertexArray[currentVertex * 3 + 2] = FIXED(pb.z);
321 result->vertexArray[currentVertex * 3] = FIXED(pb.x);
322 result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y);
323 result->vertexArray[currentVertex * 3 + 2] = FIXED(pb
[all...]
/development/tools/emulator/opengl/system/egl/
H A Degl.cpp397 egl_pbuffer_surface_t* pb = new egl_pbuffer_surface_t(dpy, config, surfType, local
399 if (pb && !pb->init(pixelFormat)) {
400 delete pb;
401 pb = NULL;
403 return pb;

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