Searched refs:DEBUG_INVAL_START_IDX (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/gpu/
H A DGrGpu.cpp31 #define DEBUG_INVAL_START_IDX -1 macro
54 poolState.fPoolStartVertex = DEBUG_INVAL_START_IDX;
56 poolState.fPoolStartIndex = DEBUG_INVAL_START_IDX;
759 newState.fPoolStartVertex = DEBUG_INVAL_START_IDX;
761 newState.fPoolStartIndex = DEBUG_INVAL_START_IDX;
H A DGrDrawTarget.cpp471 #define DEBUG_INVAL_START_IDX -1 macro
479 geoSrc.fVertexCount = DEBUG_INVAL_START_IDX;
481 geoSrc.fIndexCount = DEBUG_INVAL_START_IDX;

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