Searched refs:break_points_hit (Results 1 - 3 of 3) sorted by relevance

/external/v8/src/
H A Ddebug.cc941 Handle<Object> break_points_hit(heap->undefined_value());
945 break_points_hit = CheckBreakPoints(break_point_objects);
951 break_points_hit->IsUndefined() ) {
954 } else if (!break_points_hit->IsUndefined() ||
973 isolate_->debugger()->OnDebugBreak(break_points_hit, false);
1057 Handle<FixedArray> break_points_hit; local
1062 break_points_hit = factory->NewFixedArray(array->length());
1066 break_points_hit->set(break_points_hit_count++, *o);
1070 break_points_hit = factory->NewFixedArray(1);
1072 break_points_hit
2405 MakeBreakEvent(Handle<Object> exec_state, Handle<Object> break_points_hit, bool* caught_exception) argument
2518 OnDebugBreak(Handle<Object> break_points_hit, bool auto_continue) argument
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H A Ddebug.h718 Handle<Object> break_points_hit,
731 void OnDebugBreak(Handle<Object> break_points_hit, bool auto_continue);
H A Ddebug-debugger.js989 function MakeBreakEvent(exec_state, break_points_hit) {
990 return new BreakEvent(exec_state, break_points_hit);
994 function BreakEvent(exec_state, break_points_hit) {
996 this.break_points_hit_ = break_points_hit;

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