Searched refs:createTexture (Results 1 - 25 of 44) sorted by relevance

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/external/webkit/Source/WebCore/platform/graphics/android/layers/
H A DMediaTexture.h71 TextureWrapper* createTexture();
H A DMediaTexture.cpp95 m_contentTexture = createTexture();
118 TextureWrapper* videoTexture = createTexture();
277 MediaTexture::TextureWrapper* MediaTexture::createTexture() function in class:WebCore::MediaTexture
/external/webkit/Source/WebCore/platform/graphics/gpu/qt/
H A DDrawingBufferQt.cpp57 m_colorBuffer = context->createTexture();
/external/webkit/Source/WebCore/platform/graphics/gtk/
H A DDrawingBufferGtk.cpp57 m_colorBuffer = context->createTexture();
/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DTextureMapperGL.h46 virtual PassRefPtr<BitmapTexture> createTexture();
/external/webkit/Source/WebCore/platform/graphics/qt/
H A DTextureMapperQt.h61 virtual PassRefPtr<BitmapTexture> createTexture();
H A DTextureMapperQt.cpp174 PassRefPtr<BitmapTexture> TextureMapperQt::createTexture() function in class:WebCore::TextureMapperQt
/external/webkit/Source/WebCore/platform/graphics/gpu/mac/
H A DDrawingBufferMac.mm70 m_colorBuffer = context->createTexture();
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DResourceManager.h48 GLuint createTexture();
H A DTexture.h131 // The pointer returned is weak and it is assumed the derived class will keep a strong pointer until the next createTexture() call.
132 virtual IDirect3DBaseTexture9 *createTexture() = 0;
237 virtual IDirect3DBaseTexture9 *createTexture();
288 virtual IDirect3DBaseTexture9 *createTexture();
H A DResourceManager.cpp120 GLuint ResourceManager::createTexture() function in class:gl::ResourceManager
H A DContext.h328 GLuint createTexture();
/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DSharedGraphicsContext3D.h91 Platform3DObject createTexture();
122 Texture* createTexture(NativeImagePtr, Texture::Format, int width, int height);
132 PassRefPtr<Texture> createTexture(Texture::Format, int width, int height);
H A DSharedGraphicsContext3D.cpp188 Platform3DObject SharedGraphicsContext3D::createTexture() function in class:WebCore::SharedGraphicsContext3D
190 return m_context->createTexture();
235 Texture* SharedGraphicsContext3D::createTexture(NativeImagePtr ptr, Texture::Format format, int width, int height) function in class:WebCore::SharedGraphicsContext3D
275 PassRefPtr<Texture> SharedGraphicsContext3D::createTexture(Texture::Format format, int width, int height) function in class:WebCore::SharedGraphicsContext3D
H A DTexture.cpp99 int textureId = context->createTexture();
/external/webkit/Source/WebCore/platform/graphics/chromium/
H A DCanvas2DLayerChromium.cpp70 m_textureId = context->createTexture();
H A DGLES2Canvas.h93 Texture* createTexture(NativeImagePtr, Texture::Format, int width, int height);
H A DDrawingBufferChromium.cpp58 unsigned offscreenColorTexture = context->createTexture();
H A DTextureManager.cpp149 GLC(m_context.get(), textureId = m_context->createTexture());
/external/webkit/Source/WebCore/platform/graphics/texmap/
H A DTextureMapper.h112 virtual PassRefPtr<BitmapTexture> createTexture() = 0;
H A DTextureMapperNode.cpp273 m_surface = textureMapper->createTexture();
274 m_replicaSurface = textureMapper->createTexture();
275 m_texture = textureMapper->createTexture();
/external/skia/src/gpu/
H A DGrAtlas.cpp187 fTexture[format] = fGpu->createTexture(desc, NULL, 0);
H A DGrGpu.h121 GrTexture* createTexture(const GrTextureDesc& desc,
/external/webkit/Source/WebCore/html/canvas/
H A DWebGLTexture.cpp53 setObject(context()->graphicsContext3D()->createTexture());
/external/webkit/Source/WebCore/platform/graphics/skia/
H A DImageSkia.cpp442 texture = gpuCanvas->createTexture(bitmap, Texture::BGRA8, bitmap->width(), bitmap->height());

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