Searched refs:dwStatus (Results 1 - 4 of 4) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dsnd_dma.c883 DWORD dwStatus; local
887 if (pDSBuf->lpVtbl->GetStatus (pDSBuf, &dwStatus) != DD_OK)
890 if (dwStatus & DSBSTATUS_BUFFERLOST)
893 if (!(dwStatus & DSBSTATUS_PLAYING))
/external/quake/quake/src/WinQuake/
H A Dsnd_dma.cpp890 DWORD dwStatus; local
894 if (pDSBuf->lpVtbl->GetStatus (pDSBuf, &dwStatus) != DD_OK)
897 if (dwStatus & DSBSTATUS_BUFFERLOST)
900 if (!(dwStatus & DSBSTATUS_PLAYING))
/external/quake/quake/src/QW/dxsdk/sdk/inc/
H A Dd3dtypes.h904 DWORD dwStatus; /* D3D status */ member in struct:_D3DSTATUS
/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
H A DD3DTYPES.H904 DWORD dwStatus; /* D3D status */ member in struct:_D3DSTATUS

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